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Official artwork of Chimecho

#0358

Chimecho

Gen III

Wind Chime Pokémon

Psychic

Pokédex entry · Ruby

CHIMECHO makes its cries echo inside its hollow body. When this POKéMON becomes enraged, its cries result in ultrasonic waves that have the power to knock foes flying.

Height
0.6 m
Weight
1 kg
Base EXP
159
Growth
Fast
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP75Attack50Defense80Speed65Sp. Def90Sp. Atk95
HP
75
Attack
50
Defense
80
Speed
65
Sp. Def
90
Sp. Atk★
95

Total 455

High

EV yield +1 Sp. Def · +1 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP135182
Attack49112
Defense76145
Speed63128
Sp. Def85156
Sp. Atk90161
Total498884

About Chimecho

In grasslands and wind-exposed areas, Chimecho hangs from branches and eaves thanks to the suction cup on its head. Its hollow body makes cries resonate and allows it to produce seven different types of calls. When it gets angry, those vocalisations turn into ultrasonic waves capable of knocking airborne enemies out of the sky.

It also uses the wind as a means of transport. It emits ultrasound that helps it stay afloat and travel long distances, while its long tail lets it grab Berries. The image of a wind chime suspended in the air fits its behaviour: it sways in high places and lets air currents make its body vibrate.

Chimecho belongs to the evolutionary line that starts with Chingling. It evolves when levelled up with a friendship of at least 220 during the night. That makes it the final evolution in a small family focused on sound, wind and psychic waves.

Combat analysis

×2

Weakness

BugGhostDark
×½

Resistance

FightingPsychic

Chimecho in depth

A Japanese wind chime with a voice of its own

Chimecho's design is based on fūrin, Japanese wind chimes. Its suspended body, hanging tail and head-mounted suction cup translate that object into Pokémon's visual language. The English name combines “chime” with “echo”. The Japanese チリーン reproduces the sound of a ringing bell and also alludes to fūrin. The result is not a creature shaped like an animal: it is a sound-producing object turned into a living being, with a hollow body that explains its echoes and ultrasonic waves.

The cultural references go beyond sound. Pokédex entries that describe cries capable of driving off or knocking down enemies connect the wind chime with a protective function. The long tail, meanwhile, adds a practical detail: it is not decoration, but a tool for reaching Berries while Chimecho remains hanging.

From an isolated appearance to an evolutionary line

Chimecho debuted in Generation III as a species with no prior evolution. It later gained Chingling, a pre-evolution that explains its smaller size and turns the family into a complete evolutionary line. The nighttime condition preserves its connection with darkness, wind and the sounds heard from under eaves.

Its movepool has also become increasingly support-oriented. In the current generation, it learns Healing Wish at level 1 and gains tools such as Thunder Wave, Calm Mind, Trick, Taunt and Trick Room. The Mega form expands the bell motif with smaller replicas and elements associated with ritual staffs, although the standard entry is still Chimecho's Psychic form.

What 95 Special Attack points bring to the table

In battle, a 95 Special Attack stat encourages attacking from the special side. Psychic, Stored Power, Psyshock and Energy Ball cover different situations, while Power Gem improves if the team accumulates stat boosts. It does not have the speed needed to seize the initiative, so it needs to come in against a target that cannot threaten it with a strong physical hit.

Levitate makes those entries easier against Ground-type attacks and pairs well with Light Screen or Reflect. Thunder Wave partly makes up for its lack of Speed, Trick Room turns that flaw into a temporary advantage and Healing Wish lets it restore an attacker that has already done its job. In a story playthrough, the combination of Psychic and status support is enough to keep it useful through many battles, but its 50 Attack makes Double-Edge an emergency option, not its main plan.

The limit of a slow wind chime

The comparison with Grumpig makes the problem clear: Chimecho has higher Special Attack than that rival, but it needs to compensate for its lack of speed and inconsistent defensive movepool. Against Psychic species focused on attacking, it offers more support; against species focused on staying power, it lacks the physical presence needed to punish switches.

Dark-types block its STAB, while physical attackers exploit its slow turns. Taunt shuts down its status moves, and opponents that resist Psychic can use it as an opportunity to set up. That is why it is best saved for switching in against Ground or Fighting, setting up a screen, paralysing a target or preparing Trick Room. If the opponent still has a healthy Dark-type attacker, using Psychic without support leaves Chimecho exposed to a free switch.

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