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Official artwork of Espathra

#0956

Espathra

Gen IX

Ostrich Pokémon

Psychic

Pokédex entry · Scarlet

It immobilizes opponents by bathing them in psychic power from its large eyes. Despite its appearance, it has a vicious temperament.

Height
1.9 m
Weight
90 kg
Base EXP
168
Growth
Medium slow
Catch rate

60/255Medium

Friendship

50/255

Base stats

HP95Attack60Defense60Speed105Sp. Def60Sp. Atk101
HP
95
Attack
60
Defense
60
Speed★
105
Sp. Def
60
Sp. Atk
101

Total 481

High

EV yield +2 Speed

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP155202
Attack58123
Defense58123
Speed99172
Sp. Def58123
Sp. Atk95168
Total523911

About Espathra

Like Doduo, Espathra brings to mind a flightless bird, but its appearance leaves behind simple plumage in favour of covering its body in white feathers and adorning it with a ruff around the neck. Its main inspiration is the ostrich, mixed with an aesthetic associated with Cleopatra and ancient Egypt. Its feathers are not merely decorative: it emits Psychic energy through its eyes and the gaps in its adornments, using it to immobilize its opponents. It is also described as an aggressive species.

Its upright silhouette, long legs, and yellow-feathered tail clearly set the species apart from other birds in the region. It evolves from Flittle, and is the second stage of a single-branch evolutionary line. Upon evolving, it keeps the Psychic type but gains a much more offensive profile and a considerably stronger physical presence. The plumage around its head resembles a headdress, while the ruffs at the back imitate a ceremonial tail.

Combat analysis

×2

Weakness

BugGhostDark
×½

Resistance

FightingPsychic

Espathra in depth

An ostrich with a queen's headdress

The design starts from an ostrich, recognizable by its compact body, long legs, and upright stance. Hitoshi Ariga designed the species and its Shiny form. The ruffs on its head and tail introduce a visual reference to Cleopatra, while the plumage recalls layered garments and ornaments from ancient times. The Egyptian association also fits the ostrich feather linked to Ma'at, a figure from Egyptian mythology associated with truth.

The English name Espathra combines ESP, the usual abbreviation for extrasensory perception, with telepath and Cleopatra. The Japanese クエスパトラ, romanized as Cuespatra, keeps the Cleopatra element and adds a reference to the neck along with ESP. The result explains both its mental powers and the exaggerated shape of its feathers.

An evolution that changes pace

Flittle has a small, light build, while Espathra transforms that base into an upright creature measuring 1.9 m and weighing 90 kg. The leap does not involve a type change: both species remain Psychic. The difference lies in their role. Flittle introduces the idea of a psychic bird; Espathra turns it into a fast attacker with more HP and access to setup tools.

It debuted in Generation IX, so there is no earlier stage with which to compare changes to its stats, abilities, or moves across generations. Its movepool was designed from the outset around acceleration, special pressure, and its ruffs as a source of mental energy.

How to set up the sweep

Speed Boost needs turns. It is best brought in after an opponent is forced to switch, or against a target that cannot deal enough immediate damage. Calm Mind raises its special offensive and defensive power, while Stored Power takes advantage of every boost accumulated. Agility offers another route to increased Speed, although using that slot reduces the available coverage.

Psychic is the main attack for dealing consistent damage. Dazzling Gleam is useful against Dark-type Pokémon, and Shadow Ball broadens its coverage against Ghost. Psyshock lets it punish targets with high Special Defense by attacking their Defense, even if its Special Attack is not yet especially high after only a few boosts. Baton Pass also fits the plan of accumulating Speed or stat boosts and passing them to another team member.

What stops it

The combination of 60 Defense and 60 Special Defense means you have to choose its entry carefully. A powerful physical attacker can take it out before it accumulates boosts, and priority moves remain a threat even after Speed Boost has activated. Dark and Ghost types make repeated use of its Psychic attacks difficult, while Protect, Taunt, Encore, and forced switches interrupt its setup.

In high-level singles battles, its ability to accumulate Speed and turn those boosts into damage through Stored Power led to its appearance in Ubers. It has also been the subject of competitive debate because of its ability to sweep teams that fail to preserve a specific answer. It lacks the bulk and coverage to switch in carelessly: it needs its checks weakened and the opponent unable to force it out.

TCG cards

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