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Official artwork of Golisopod

#0768

Golisopod

Gen VII

Hard Scale Pokémon

BugWater

Pokédex entry · Sun

With a flashing slash of its giant sharp claws, it cleaves seawater—or even air—right in two.

Height
2 m
Weight
108 kg
Base EXP
186
Growth
Medium
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP75Attack125Defense140Speed40Sp. Def90Sp. Atk60
HP
75
Attack
125
Defense★
140
Speed
40
Sp. Def
90
Sp. Atk
60

Total 530

High

EV yield +2 Defense

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP135182
Attack117194
Defense130211
Speed40101
Sp. Def85156
Sp. Atk58123
Total565967

About Golisopod

As a giant isopod covered in plates, Golisopod looks more like an armored warrior than an ordinary marine Pokémon. Its body resembles a deep-sea crustacean, while its claws and the arrangement of its limbs evoke samurai armor. It lives in caves on the seafloor and in sunken ships, where it spends long periods meditating. That calm disappears when it enters battle: it uses its six upper limbs with precision, extends and retracts its front claws, and takes advantage of any opening to finish off its opponent.

Its shell protects its body with a hardness comparable to diamond, but its retractable claws are its most characteristic weapon. It also has a curious relationship with Wimpod, which it sometimes carries around as if it were part of a small entourage. Evolution completely changes the cowardly behavior of its previous stage: Golisopod seeks victory at any cost, even when facing an opponent as dangerous as Grapploct. It is the final stage of its evolutionary line and retains the Bug/Water typing.

Combat analysis

×2

Weakness

ElectricFlyingRock
×½

Resistance

WaterIceFightingGroundSteel

Golisopod in depth

Shell, samurai, and deep-sea crustacean

The design starts with the giant isopod, a crustacean that lives on the seafloor, and combines it with elements of samurai armor. Its low profile, overlapping plates, and front claws make it look ready to move across the ocean floor and slash at close range. Its English name combines “Goliath” with “isopod”, while the Japanese Gusokumusha mixes the reference to the giant isopod with terms related to full armor and a warrior.

The Alola entries develop this idea without presenting it as a restless creature. It meditates in deep caves, but the moment an opportunity to win appears, it acts with precision. The contrast between its stillness and its sudden attacks also explains the difference from Wimpod: evolution does not just make it larger, it changes the way it faces danger.

The opening strike and forced retreat

In battle, First Impression concentrates Golisopod’s entire identity into a single turn. It is powerful, receives STAB, and takes advantage of its 125 Attack, but afterwards it stops being an immediate threat to many faster opponents. Emergency Exit makes that dependence on the exact timing even more pronounced: if it takes enough damage, it leaves the field even when switching out is inconvenient.

The practical way to use it is to bring it in against attacks it resists, after a teammate goes down, or through a switch that gives it a safe entry. If the opponent is weakened, First Impression can settle the exchange. If they expect a switch, Spikes punishes the entry, while Razor Shell hits targets that do not want to take its Bug-type attack. Leech Life is useful for recovering health when the opponent cannot hit back hard, although its 40 Speed means it is not a comfortable recovery move against offensive attackers.

What changed when it reached Galar

Golisopod debuted in Generation VII and returned in Pokémon Sword and Pokémon Shield. Its concept and Ability remained intact, but its available movepool was rearranged between generations. In Galar, it gained access to Lunge through a Move Tutor, while retaining tools such as Swords Dance, Spikes, Close Combat, Iron Head, and Throat Chop. The foundation of its style did not change: physical pressure, priority on entry, and forced switches.

In singles analyses for Sword and Shield, it appears as a revenge attacker and offensive support Pokémon. Its typing lets it come in against Ground-, Fighting-, Ice-, Steel-, or Water-type attacks, but entry hazards are especially troublesome because they reduce its HP before Emergency Exit can activate. Electric, Flying, and Rock types also place severe limits on its opportunities to enter.

Against rivals from the seafloor

Compared with other marine-looking Pokémon, Golisopod gives up speed and special play to focus on physical Defense and immediate damage. It does not try to stay active throughout the entire match. Its best turns are the ones that turn a safe entry into a weakened opponent, a layer of Spikes, or a favorable switch.

Against slow teams, it can take advantage of its resilience and Swords Dance, but bulky Water Pokémon slow down its attacks, and opponents that survive First Impression usually hit back before it can act. It is also best to avoid burns, poison, and unnecessary HP loss: every switch that brings it closer to half health activates Emergency Exit and leaves less room to use First Impression again. Its rivalry with Grapploct, described in the Pokédex entries, fits that philosophy: the battle ends when one of the two can no longer continue.

TCG cards

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