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Official artwork of Gorebyss

#0368

Gorebyss

Gen III

South Sea Pokémon

Water

Pokédex entry · Ruby

GOREBYSS lives in the southern seas at extreme depths. Its body is built to withstand the enormous pressure of water at incredible depths. Because of this, this POKéMON’s body is unharmed by ordinary attacks.

Height
1.8 m
Weight
22.6 kg
Base EXP
170
Growth
Erratic
Catch rate

60/255Medium

Friendship

70/255

Base stats

HP55Attack84Defense105Speed52Sp. Def75Sp. Atk114
HP
55
Attack
84
Defense
105
Speed
52
Sp. Def
75
Sp. Atk★
114

Total 485

High

EV yield +2 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP115162
Attack80149
Defense99172
Speed51114
Sp. Def72139
Sp. Atk107182
Total524918

About Gorebyss

Gorebyss first appeared in Generation III, in Pokémon Ruby and Pokémon Sapphire, as an inhabitant of the southern seas. Its pink, elongated body resembles a deep-sea eel, although it also has siren-like features: the shells on its chest, its fins and its tail ending in a circular shape. It lives on the sea floor, where its tough body allows it to withstand enormous pressure.

The elegance of its movements contrasts with its predatory behaviour. It uses its thin, pointed mouth to pierce prey and drain their bodily fluids. It also feeds on algae growing between the rocks. Its skin changes colour depending on the water temperature and becomes more vivid in spring or after feeding.

It occupies one of Clamperl's two final evolutionary stages. The other is Huntail, and the choice depends on the item Clamperl is holding when it is traded. Gorebyss stands out within the line for its delicate appearance, its abyssal life and a cruelty that the Pokédex entries describe without softening it.

Combat analysis

×2

Weakness

ElectricGrass
×½

Resistance

FireWaterIceSteel

Gorebyss in depth

A mermaid from the abyssal depths

The design combines an elongated sea creature with siren-like features. Its silhouette resembles deep-sea fish such as the snipe eel, pipefish or oarfish, while the shells on its chest and its tail give it a more fantastical reading. Its narrow mouth is not decorative: the Pokédex entries present it as a tool for piercing prey and extracting their fluids. That contradiction between elegant swimming and brutal feeding defines Gorebyss better than its pink colour does.

Its Japanese name, Sakurabyss, combines «sakura», cherry blossom, with «abyss». The combination sums up two of its visual and narrative traits: the pink tone of its body and the depth of the place where it lives. «Gorebyss» keeps the reference to the abyss and adds a more aggressive sound, in keeping with the way it feeds.

The Shell Smash twist

In Pokémon Ruby and Pokémon Sapphire, Gorebyss had a more limited role: high Special Attack, access to rain and several support tools, but low Speed that made it difficult for it to attack before taking damage. Its story changed in Pokémon Black and Pokémon White, when it gained Shell Smash. From then on, it had a clear role as an attacker that sets up once and looks to sweep once fast opponents or special walls have already been weakened.

That move also explains its problems. The reduction to Defense and Special Defense turns a mistake into an immediate defeat, and the base 52 Speed is still awkward even after boosting. In later generations, its presence became dependent on the availability of other Shell Smash users, while it was not available in Pokémon Sword and Pokémon Shield. It returned in Pokémon Brilliant Diamond and Pokémon Shining Pearl with Shell Smash among its level-up moves.

Two paths from Clamperl

The comparison with Huntail begins with the evolution, but ends with the stat distribution. Gorebyss concentrates more of its strength in Special Attack, while Huntail is geared towards physical Attack. That is why the Deep Sea Scale is not a minor detail: it decides what kind of attacker comes out of the trade. Clamperl, meanwhile, retains the value of being the shared pre-evolution and lets you choose the evolution when you have the right item.

Compared with other Water Pokémon with Shell Smash, Gorebyss has 105 Defense and 114 Special Attack, but lacks a second typing or an easy way to make up for its Speed. It needs its team to clear the way. A teammate that forces switches, removes entry hazards or weakens priority users makes its setup turn easier to find.

When to bring it up from the sea floor

In a normal playthrough, Gorebyss works best during the second half of a battle. It is best saved until the Grass- and Electric-type opponents are gone, then brought in against a Pokémon that cannot threaten it with a powerful hit or a status condition. Shell Smash, Hydro Pump and Ice Beam form a straightforward offensive core; Substitute fills the last slot when protecting the setup turn matters.

Rain improves Swift Swim and strengthens its Water-type attacks, but it does nothing to fix its HP or Shell Smash's defensive drop. Its body colour, on the other hand, does respond to its surroundings: it changes with the water temperature and reaches especially vivid tones in spring and in Alolan specimens.

TCG cards

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