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Official artwork of Mr. Rime

#0866

Mr. Rime

Gen VIII

Comedian Pokémon

IcePsychic

Pokédex entry · Sword

It’s highly skilled at tap-dancing. It waves its cane of ice in time with its graceful movements.

Height
1.5 m
Weight
58.2 kg
Base EXP
182
Growth
Medium
Catch rate

45/255Medium

Friendship

50/255

Base stats

HP80Attack85Defense75Speed70Sp. Def100Sp. Atk110
HP
80
Attack
85
Defense
75
Speed
70
Sp. Def
100
Sp. Atk★
110

Total 520

High

EV yield +3 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP140187
Attack81150
Defense72139
Speed67134
Sp. Def94167
Sp. Atk103178
Total557955

About Mr. Rime

As a Comedian Pokémon, Mr. Rime turns every battle into a tap-dancing performance. It waves its ice cane in time with its steps and uses the pattern on its belly to emit psychic powers. Pokédex entries highlight both its technique and the effect it has on others: its comic movements have earned it widespread sympathy.

Its design combines the figure of a variety performer with that of a British gentleman. It wears a bowler hat, jacket, baggy trousers, oversized shoes, a moustache and a cane, features that recall the popular image of Charlie Chaplin and certain silent-film comedians. Its round belly also adds a clownish touch, as well as that of a folkloric creature with a face on its torso.

It occupies the final stage of an evolutionary line born in Galar. Mime Jr. gives way to Mr. Mime, which evolves into Mr. Rime upon reaching level 42. Its combination of Ice and Psychic is integrated into a silhouette devoted entirely to showmanship.

Combat analysis

×2

Weakness

FireBugRockGhostDarkSteel
×½

Resistance

IcePsychic

Mr. Rime in depth

A gentleman straight out of silent film

Mr. Rime's appearance brings together several visual references. The bowler hat, dark suit, moustache, cane and oversized shoes recall British comic performers and, in particular, the figure of The Tramp associated with Charlie Chaplin. The inspiration fits Galar, a region based on Great Britain. The tap dancing in its Pokédex entries completes the idea: it is not a static mime, but a performer who makes movement part of its identity.

The belly introduces another reading. Its circular shape looks like a clown's face and serves as a focal point for emitting its Psychic powers. It also recalls the haradashi, a humanoid yōkai with a large face on its abdomen that appears to cheer up people who are sad or alone. The species does not need to speak to convey that role: it dances, makes gestures and uses humour as a form of communication.

Two names pointing to ice

The English name combines “Mr.”, an abbreviation of Mister, with “rime”, the English word for frost that forms on a cold surface. The Japanese バリコオル (Barikoru) combines the idea of a barrier with kōru, “to freeze”. In both cases, ice is present, but each name approaches it differently: the English name presents a character, while the Japanese one emphasises its connection with barriers and freezing.

The cane is the visual link between those two ideas. It is an artist's prop and, at the same time, an object made of ice. That is where many of its thematic moves come from, such as Ice Shard, Icy Wind, Freeze-Dry, Avalanche and Triple Axel.

An evolution designed for Galar

Mr. Rime debuted in the eighth generation as an evolution of Galarian Mr. Mime. It does not come from an entirely new independent species: it takes the mime's foundation and transforms it into a tap-dancing performer with traits of a gentleman, clown and dancer. The line starts with Mime Jr., passes through Mr. Mime and ends here upon reaching level 42.

This change also shifts the line's focus. Mr. Mime revolves around mime, barriers and imitation; Mr. Rime retains several of those tools, but adds a more offensive presence thanks to its 110 Special Attack. The evolution does not remove the fragility of the Ice type, so the increase in power is not accompanied by particularly reliable defenses.

How to make the most of its turns

In a regular playthrough, the best time to use it is against an opponent that has set up Light Screen, Reflect or Aurora Veil. Screen Cleaner removes those effects when it enters and leaves the next turn free to attack or set up Calm Mind. If the field is covered in hazards, Rapid Spin gives it additional utility, although its 70 Speed makes using it in front of a fast attacker risky.

Freeze-Dry is especially useful because it covers Water Pokémon, an answer many teams do not expect from an Ice attacker. Psychic works as a second special attack, and Icy Wind can lower both opponents' Speed in double battles. It can also use Trick Room to support slow teams, but its 70 Speed does not make it an extreme user of that strategy by itself.

Its biggest drawback remains defensive. Ice and Psychic leave it with too many weaknesses at once, and its 75 Defense is not enough to switch in repeatedly against physical attacks. It is therefore best saved for specific entries: clearing screens, removing hazards or punishing a target vulnerable to Freeze-Dry.

TCG cards

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