Back to the Pokédex
Official artwork of Nincada

#0290

Nincada

Gen III

Trainee Pokémon

BugGround

Pokédex entry · Ruby

NINCADA lives underground for many years in complete darkness. This POKéMON absorbs nutrients from the roots of trees. It stays motionless as it waits for evolution.

Height
0.5 m
Weight
5.5 kg
Base EXP
53
Growth
Erratic
Catch rate

255/255Very easy

Friendship

70/255

Base stats

HP31Attack45Defense90Speed40Sp. Def30Sp. Atk30
HP
31
Attack
45
Defense★
90
Speed
40
Sp. Def
30
Sp. Atk
30

Total 266

Low

EV yield +1 Defense

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP91138
Attack45106
Defense85156
Speed40101
Sp. Def3190
Sp. Atk3190
Total323681

About Nincada

Its antennae serve as its eyes. Living underground in absolute darkness for years has left it practically blind, and Pokédex entries keep coming back to that detail: it can't see well, it finds its way with its antennae, and it flees sunlight because it hurts. It digs with its front claws until it reaches tree roots, then absorbs their moisture and nutrients. Some specimens spend more than ten years down there, motionless, waiting to evolve.

It stands half a metre tall, weighs 5.5 kg, and its official category is Trainee Pokémon, which is pretty accurate for a creature that still hasn't started doing the thing it exists to do. The grey colour and armoured body fit too: this is a transitional stage with legs.

And that waiting defines its place in the evolutionary line. It doesn't evolve from anything; it's the beginning, and at level 20 it doesn't evolve so much as split: Ninjask emerges and, if the condition is met, Shedinja appears as well. It's the only case in the Pokédex where one evolution produces two Pokémon instead of one.

Combat analysis

×2

Weakness

FireWaterIceFlying
×½

Resistance

FightingPoisonGround
×0

Immunity

Electric

Nincada in depth

A cicada halfway out

The design is a cicada nymph, the stage the insect spends underground sucking sap from roots before climbing a trunk and splitting its shell open. Real cicadas stay underground for years depending on the species, and the game's entries repeat the figure of more than ten. That's where the Ground typing comes from, which isn't obvious in a bug until you know what kind of bug it is.

The English name combines ninja with cicada. The Japanese name, ツチニン, does the same with 土 (tsuchi, earth) and the ニン syllable from ninja. And the joke carries upwards: Ninjask is the adult cicada, with the speed and wings to match, while Shedinja is the exuvia, the empty shell left clinging to bark in the wild. The whole line is a skin moult told in three colours.

The empty slot and the Ball

The mechanism that makes it famous isn't in the Pokémon; it's in the menu. The evolution checks the party: if there is an empty slot, it generates a second Pokémon from the body Nincada has just left behind. Ruby, Sapphire, and Emerald only required that. From Generation IV onwards, a Poké Ball was added as well, and it is consumed; in most games, it has to be an ordinary Poké Ball, not a Great Ball or any other variant.

The practical consequence is that a huge number of people have evolved their Nincada with a full party and never found out what they were missing. Shedinja makes the hassle worthwhile: it has barely any HP, but its Ability means that only super-effective hits can damage it, and against an opponent without the right coverage it is untouchable. The game doesn't announce the result anywhere.

The levels it never lives through

There is a detail you notice when looking at the level-up move list: it continues well beyond the point where it stops existing. Absorb at 21, Metal Claw at 25, Fury Swipes at 30, Mind Reader at 35, Dig at 40. Since it evolves at 20, a Nincada only reaches those moves if its Trainer manually cancels the evolution, level after level, for twenty levels. The reward for that stubbornness is Fury Swipes and Dig powered by 45 Attack, which is exactly as little as it sounds.

Compared with Wurmple, the other Hoenn bug with an evolution split into two branches, the contrast is clean: there, the split depends on a hidden value and the player has no say; here, it depends on two things visible in the menu. It's also worth looking at the effort yield: 1 Defense point, fitting for that armoured creature that spends its life pushing through earth. None of that makes Nincada a good Pokémon. The interesting part is the process, and the process lasts until level 20.

TCG cards

0%