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Official artwork of Simisage

#0512

Simisage

Gen V

Thorn Monkey Pokémon

Grass

Pokédex entry · Black

Ill tempered, it fights by swinging its barbed tail around wildly. The leaf growing on its head is very bitter.

Height
1.1 m
Weight
30.5 kg
Base EXP
174
Growth
Medium
Catch rate

75/255Medium

Friendship

70/255

Base stats

HP75Attack98Defense63Speed101Sp. Def63Sp. Atk98
HP
75
Attack
98
Defense
63
Speed★
101
Sp. Def
63
Sp. Atk
98

Total 498

High

EV yield +2 Speed

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP135182
Attack92165
Defense61126
Speed95168
Sp. Def61126
Sp. Atk92165
Total536932

About Simisage

The leaves on its head form a green crest, and its tail ends in a bundle of spikes that it uses as a weapon. Simisage evolves from Pansage when exposed to a Leaf Stone, retaining its monkey-like base covered in plant features. Its temperament is rough: Pokédex entries describe it as a very irritable creature that attacks by slamming its tail into its opponent. The leaves on its head are extremely bitter, which fits its appearance as an edible plant taken to the extreme.

The design also plays with the image of a rebellious monkey. Its pompadour recalls the hairstyles of youth gangs from the middle of the last century and the Japanese bōsōzoku aesthetic. Within the trio of elemental monkeys, it represents Grass alongside Simisear and Simipour. All three share a visual structure and serve as the evolutions of the starter monkeys for their respective types. Simisage adds a reference to the three wise monkeys: its thumbs-up gesture is associated with the monkey that speaks no evil.

Combat analysis

×2

Weakness

FireIcePoisonFlyingBug
×½

Resistance

WaterElectricGrassGround

Simisage in depth

A monkey with a pompadour and spikes

The body is based on a monkey, but the head is built as a mass of leaves that imitates an exaggerated pompadour. Its hair recalls American greasers and the Japanese bōsōzoku aesthetic, while the spike-covered tail turns a bodily feature into a combat tool. The design is not aiming for a delicate plant: Pokédex entries emphasise its bad temper and the bitter taste of its leaves.

The English name, Simisage, combines “simian,” relating to apes, and “sage,” which means both sage and a wise person. That second reading fits the three wise monkeys motif it shares with Simisear and Simipour. The Japanese ヤナッキー, Yanakkie, combines elements related to willow, leafy vegetables, and the English word for “monkey.”

The evolution that requires a stone

Pansage does not reach this form by levelling up. The Leaf Stone triggers an immediate evolution and changes the species’ profile: it leaves behind the look of a small monkey and adopts a more aggressive silhouette, with its leafy pompadour and spiked tail fully developed. As with its two companions in the elemental trio, the stone determines when it evolves. It is worth checking the moves you want it to learn by level beforehand, because using the stone too early can close off options available at the previous stage.

The comparison with Simisear and Simipour is direct. All three have the same base-stat distribution, but their types and associated movepools change between Grass, Fire, and Water. Simisage stands out visually through its leaf crest and a more hostile attitude than Pansage’s.

A two-sided attacker

Its 101 Speed and 98 in both Attack and Special Attack allow physical, special, or mixed sets. In practice, the mixed approach makes better use of its broad movepool: Energy Ball or Solar Beam apply pressure from the special side, while Brick Break, Knock Off, Shadow Claw, or Superpower cover targets that would withstand a Grass attack. Focus Blast adds power against opponents vulnerable to Fighting, although its imperfect accuracy introduces risk.

The Hidden Ability Overgrow rewards reaching the final stretch of a battle while injured, when Grass-type moves receive an additional boost. Gluttony has a more specific use and revolves around Berries, so it provides less immediate damage. During an adventure, Simisage can open holes against slower teams and finish off weakened enemies. It can also punish Water- and Ground-types, provided it does not have to take too many hits before attacking.

Why it fell behind

Fifth-generation competitive analyses placed it in PU and NU, while seventh-generation analyses treated it in PU and ZU. Its evaluation changed with the environment, but the problems remained: 63 Defense and 63 Special Defense are poor figures for a species that often needs to switch in to take advantage of its coverage. Its Grass typing provides useful resistances, but it also brings five common weaknesses.

Offensive Grass species with better defensive tools or a clearer role compete with it for the slot. Simisage makes up for some of that competition with its Speed and moves of several types, but it cannot afford prolonged exchanges. The most sensible use is to bring it in after an ally switches, after something has been weakened, or against an opponent that cannot threaten it immediately. At that point, Seed Bomb, Energy Ball, Focus Blast, and Knock Off force the opponent to predict which attack it will choose; if the read goes wrong, its defenses mean the opposing answer arrives quickly.

TCG cards

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