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Official artwork of Tranquill

#0520

Tranquill

Gen V

Wild Pigeon Pokémon

NormalFlying

Pokédex entry · Black

It can return to its Trainer’s location regardless of the distance separating them.

Height
0.6 m
Weight
15 kg
Base EXP
125
Growth
Medium slow
Catch rate

120/255Easy

Friendship

70/255

Base stats

HP62Attack77Defense62Speed65Sp. Def42Sp. Atk50
HP
62
Attack★
77
Defense
62
Speed
65
Sp. Def
42
Sp. Atk
50

Total 358

Medium

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP122169
Attack73141
Defense60125
Speed63128
Sp. Def42103
Sp. Atk49112
Total409778

About Tranquill

Tranquill first appeared in Generation V, in Pokémon Black Version and Pokémon White Version, as the evolution of Pidove. It is a Wild Pigeon Pokémon with a birdlike appearance, grey plumage, black markings on its wings and a tail tipped with a dark feather. Its design is based on an Oriental Turtle Dove and the image of a homing pigeon, although the shape of its wings and its posture also bring a roadrunner or a secretary bird to mind.

Pokédex entries present it as a bird with an exceptional sense of direction. It can travel a long way and return to its nest or its Trainer without losing its way. That memory also explains why some couriers choose it as a partner. Deep in the forest where it lives, there is supposedly a peaceful place without war, an idea that fits its English name: it combines “tranquil” and “quill”.

It occupies the middle stage of its evolutionary line. Pidove evolves into Tranquill when it reaches level 21, and then gives way to Unfezant at level 32.

Combat analysis

×2

Weakness

ElectricIceRock
×½

Resistance

GrassBug
×0

Immunity

GroundGhost

Tranquill in depth

A pigeon with a homing bird’s memory

Tranquill’s appearance does not come from a bird of prey, but from a stylised pigeon. The design is based on the Oriental Turtle Dove, while its Pokédex entries develop the idea of a homing pigeon capable of returning home from any distance. The long tail feather, dark wing markings and head crest give it a more angular silhouette than a real pigeon.

The Japanese name ハトーボー is read as Hatoboh. “Hato” means pigeon, while “bō” is associated with boy or monk. The English name combines “tranquil” and “quill”, linking the calmness of its Pokédex entries to a feather. The reference to a forest without war reinforces that reading, but the design retains a practical function: finding its way, carrying messages and returning to its nest.

Unova’s middle stage

As the evolution of Pidove, Tranquill represents the point at which the bird leaves behind the smaller, rounder appearance of its first stage. The jump to Unfezant comes at level 32 and changes the line’s presence, but its narrative role is already established here: memory, flight and loyalty to its place of origin.

The species debuted in Generation V and was also available in the following generations up to Pokémon Sword and Pokémon Shield. Its movepool has been reorganised over time: Egg Moves and compatible machines are not identical between generations, while Pokémon Sword and Pokémon Shield’s level-up moves focus its progression on Flying attacks, defensive support and Speed control. It is not available in the most recent mainline games.

What its stats offer

The base stat distribution makes its intended use clear. Its 77 Attack is its best stat, followed by 65 Speed and 62 each in HP and Defense. Its 50 Special Attack makes Air Slash less appealing than Aerial Ace, Fly or U-turn. Its 42 Special Defense greatly limits its ability to switch into special opponents.

During the adventure, it is best sent out when it can take advantage of a target weak to Flying or when its Ground immunity lets it switch in for free. U-turn helps it keep momentum, Roost offsets some of its frailty and Tailwind helps the rest of the team move first for several turns. Taunt shuts down status moves, although it does not turn its stats into those of a defensive specialist.

Super Luck is the Ability that can alter a turn the most, as it increases the frequency of critical hits. Big Pecks is more consistent against opponents trying to lower its Defense. Rivalry requires you to pay attention to the target’s gender: it improves damage against the same gender, but does not provide a general advantage against every opponent.

A route species, not a team finisher

Tranquill fulfils the role of an aerial attacker well during the middle part of a playthrough. It learns Aerial Ace at level 16, Air Slash at level 38 and Aerial Ace at level 56, although this last physical move arrives late and requires you to accept lower accuracy. Fly handles travel across the map and remains useful outside battle.

Its problem is that it does not stand out in any defensive stat, and its physical damage falls short of that of many final evolutions. Its weaknesses to Electric, Ice and Rock force you to choose your switches carefully, especially if the opponent has already set hazards. Against Ground- or Grass-type enemies, it does find comfortable turns thanks to its immunities and resistances. The evolutionary line therefore maintains a clear progression: Pidove begins the journey, Tranquill carries it through the adventure and Unfezant occupies the adult stage.

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