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Official artwork of Zoroark

#0571

Zoroark

Gen V

Illusion Fox Pokémon

Dark

Pokédex entry · Black

Bonds between these Pokémon are very strong. It protects the safety of its pack by tricking its opponents.

Height
1.6 m
Weight
81.1 kg
Base EXP
179
Growth
Medium slow
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP60Attack105Defense60Speed105Sp. Def60Sp. Atk120
HP
60
Attack
105
Defense
60
Speed
105
Sp. Def
60
Sp. Atk★
120

Total 510

High

EV yield +2 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP120167
Attack99172
Defense58123
Speed99172
Sp. Def58123
Sp. Atk112189
Total546946

About Zoroark

Like a legendary fox given a humanoid shape, Zoroark combines cunning, deception and a huge mane that visually takes the place of a tail. Its design is based on a fox and recalls the kitsune of Japanese folklore, while also incorporating traits of an anthropomorphic canid and the theatrical makeup of Kabuki and Nō. The markings on its face reinforce its mask-like appearance.

Pokédex entries describe it as a pack guardian. It protects its den by creating illusory landscapes, confuses entire groups of people and punishes those who try to capture it. It also looks after its own and maintains very close bonds with its pack. Its illusions are not used only to attack: some solitary Trainers rely on them to ease their loneliness.

It occupies the second and final stage of a two-species evolutionary line. It evolves from Zorua, and also has a Hisuian form that completely changes its appearance and type combination, although this entry covers the Dark-type form.

Combat analysis

×2

Weakness

FightingBugFairy
×½

Resistance

GhostDark
×0

Immunity

Psychic

Zoroark in depth

A mask made of fox and theatre

Zoroark's design starts with a fox, but it does not try to represent one naturalistically. Its upright stance, clawed hands and mane gathered into a sort of tail give it the appearance of a shapeshifting creature. That mane is not a tail: it was created to compensate visually for its absence. The markings on its face recall Kabuki and Nō makeup, two references that fit its theme of disguise and performance.

The Japanese name ゾロアーク and the English name Zoroark retain the same form. The “zoro” part comes from the Spanish word “zorro”; the rest combines references to the species' roar and dark character, with a possible allusion to aku, “evil” in Japanese, or the English prefix arch-.

The debut of a trickster species

Zoroark appeared alongside Zorua as one of the first species revealed from its generation. From the outset, its presentation relied on the idea that what it showed could not be trusted: even before all its details were known, its silhouette was already associated with mystery and transformation. It also debuted in a film before its games were released, a strategy that brought it closer to the treatment given to Lucario in an earlier instalment.

In its first appearances, the species was closely tied to events and special situations. It later began appearing in different regions and, with the arrival of Hisui, received a Normal- and Ghost-type regional form. That version abandons the dark fur for white marked with red and turns the illusionist concept into that of a spectral, resentful presence. In Pokémon Scarlet and Violet, the standard form can be found disguised as other Pokémon, a direct application of its theme outside battle.

What it looks for in a playthrough

In a standard playthrough, its 120 Special Attack and 105 Speed become noticeable as soon as it learns Night Daze at level 46 or Nasty Plot at level 52. Before then, it already has Knock Off at level 24, Taunt at level 20 and U-turn from level 1. That combination lets it remove items, prevent status moves and leave the field while keeping momentum.

Illusion works best when the last Pokémon in the party shares moves or weaknesses with it. If it disguises itself as a teammate that invites a Psychic-type attack, it can switch in without taking damage thanks to its type immunity. If the opponent identifies the ruse through hazard damage or the move used, the Ability loses much of its value. That is why it is better saved for a prepared entry rather than simply thrown into the lead.

A protective species

The image of a dangerous trickster does not tell the whole story. Pokédex entries insist that its illusions serve to protect its den and pack. It is also portrayed as a creature capable of creating visions to help solitary Trainers. Its deception has a defensive and emotional purpose, not just an offensive one.

The difference from Zorua is not only a matter of size. The evolved stage represents the leader who protects the group, while its pre-evolution retains a smaller, more vulnerable air. That relationship explains why the mane, facial mask and illusions are so exaggerated: Zoroark does not disguise itself merely to hide, but to control what others believe they are seeing.

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