Aron in depth
Kokodora, the gallery dragon
The Japanese name, ココドラ, packs three things into four syllables: 坑道 (kōdō, mine gallery), 小 or 子 (ko, small or child) and the dora ending from dragon. The whole line keeps the pattern and scales it up — コドラ for Lairon, ボスゴドラ for Aggron, where bosu means “boss”. English goes in a different direction and combines armor with iron, with no dragon anywhere. The Spanish name keeps the English term unchanged.
The mine reading fits everything else. It is not a dragon that flies or breathes anything: it is a tunnel-dwelling animal that chews mineral, and its quadrupedal shape with an armoured head points to nodosaurids, ankylosaurs without a club at the end of the tail.
Generation VI took away two resistances
Up to Generation V, Steel resisted Dark and Ghost. Aron took half damage from both and was, on paper, one of the most complete defensive types in the game. Generation VI removed those two resistances from Steel, and since then a Dark- or Ghost-type attack hits it neutrally. The change affected the whole family equally, but it is more noticeable at the lower stage, where there is no spare HP to absorb what used to be discounted automatically.
In the other direction, Generation V had improved Sturdy. Before then, it was limited to blocking one-hit knockout moves — Fissure, Guillotine and the like — which made it almost useless. Since then, it prevents any one-hit KO from full HP, and that is what turned this Pokémon into something to take seriously in low-level formats.
There is also a purely visual tweak: the back of its head was black in the Generation VI games and became metallic grey in Generation VII.
The price of a long line
Compared with the things it resembles, it loses out in terms of time. Larvitar evolves at 30 and 55, and shares the Slow growth rate, but ends up as something with a 600 base stat total. Shieldon, the other armoured fossil and the closest parallel, evolves only once and at a lower level. Aron needs to reach 32 and then 42 to complete a line whose final destination has weaknesses of its own, including four-times weaknesses.
The interesting part is that the middle and final stages barely improve what matters here. A Defence stat of 100 at level 5 is already high for its context; what it gains later is bulk and Attack, not survival against the things that kill it. That is why the unevolved specimen has a use of its own that the completed line does not inherit: an opponent confident they can take it down in one hit discovers they cannot, and Endeavour does the rest.
Autotomize, at level 40, is an ironic detail in a creature whose Hidden Ability consists precisely of making it weigh twice as much. And Metal Burst, at level 60, is never seen on an Aron: by then, any specimen has spent almost thirty levels being something else.