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Official artwork of Shieldon

#0410

Shieldon

Gen IV

Shield Pokémon

RockSteel

Pokédex entry · Diamond

A Pokémon that lived in jungles around 100 million years ago. Its facial hide is extremely hard.

Height
0.5 m
Weight
57 kg
Base EXP
70
Growth
Erratic
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP30Attack42Defense118Speed30Sp. Def88Sp. Atk42
HP
30
Attack
42
Defense★
118
Speed
30
Sp. Def
88
Sp. Atk
42

Total 350

Medium

EV yield +1 Defense

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP90137
Attack42103
Defense110187
Speed3190
Sp. Def83154
Sp. Atk42103
Total398774

About Shieldon

Shieldon's design is based on a ceratopsian, a herbivorous dinosaur with a large bony structure on its face, combined with the shape of a shield. Its appearance is especially reminiscent of a protoceratops because it lacks horns and because the skull is its defining feature. This facial protection is extremely hard, to the point that fossils found show barely any damage in that area.

Pokédex entries describe it as a gentle creature that avoided conflict. It lived in prehistoric jungles, fed on grass and roots, and polished its face by rubbing it against tree trunks. The protection also helped it dig up roots, although this left its back exposed.

Its body measures 0.5 m and weighs 57 kg. It is the basic stage of a two-stage Fossil line: it evolves into Bastiodon when it reaches level 30. Both share the Rock and Steel types, but the evolution takes the idea of a facial wall to a much larger scale.

Combat analysis

×4

Double weakness

FightingGround
×2

Weakness

Water
×½

Resistance

IcePsychicBugRockDragonFairy
×¼

Double resistance

NormalFlying
×0

Immunity

Poison

Shieldon in depth

A face made for ramming

Shieldon combines a ceratopsian dinosaur with a shield. The clearest part of the design is its broad, dark face, reinforced by a white rim that resembles a piece of armor. It has no horns, so its visual reference fits early forms of ceratopsians better than a fully developed Triceratops. Its small back and low body make it look built to move forwards head-on, not to chase prey.

Its English name combines “shield” with “-don”, a suffix often found in the names of prehistoric animals and related to the Greek word for tooth. The Japanese タテトプス, Tatetops, combines tate, “shield”, with ceratops or -ops, associated with the face in taxonomic names for prehistoric animals. The idea is maintained in both languages: the face is the feature that defines the species.

Sinnoh's fossil

Shieldon debuted in the fourth generation as the species revived from the Armor Fossil, in contrast to Cranidos, which comes from the Skull Fossil. That opposition is not limited to the item they come from. Cranidos centres its identity on frontal strikes and physical strength, while Shieldon is presented as a defensive creature that avoids conflict.

In later generations, the way to obtain it changed depending on the game: fossil restoration in museums, trades, or specialised facilities. It was not available before its debut generation, nor did it appear in every later title. It arrived in Scarlet and Violet through added content, once again expanding the ways to obtain it without changing its role as a Sinnoh fossil.

A wall with two cracks

The spread of 30 HP, 118 Defense, and 88 Special Defense looks excellent until you examine the rest. Its low HP reduces the actual benefit of those defenses, and 30 Speed means it will almost always take the hit before it can act. Its 42 Attack and 42 Special Attack also do not let it make up for this with offensive pressure.

The Steel type provides many resistances and the Rock type adds an immunity to Poison, but the combination stacks four-times weaknesses to Fighting and Ground. Those two threats are very common in low-level battles. Water also deals super effective damage. That is why it is best not to switch it in blindly: its frontal protection is no substitute for good positioning on the field.

How to make the most of it

In Little Cup, its clearest role is to set Stealth Rock and use Sturdy to survive a hit that would otherwise knock it out. Metal Burst can deal considerable damage after that impact, and Endure offers another way to preserve one HP and activate the strategy. Protect helps scout the opponent's moves, although repeating defensive turns makes it easier for the opponent to switch to a Fighting- or Ground-type answer.

In a normal playthrough, its best moment comes early and in the mid-game, when it can switch into attacks it resists, set Stealth Rock, and force switches. Iron Defense improves physical matchups, but it does not fix its type weaknesses or low HP. Heavy Slam takes advantage of the species' weight, while Iron Head provides a more reliable Steel-type attack. Coverage moves such as Earth Power, Flamethrower, and Thunderbolt broaden its targets, although its 42 Special Attack makes the damage modest.

Its evolution into Bastiodon keeps the same types and takes the defensive concept further. Shieldon, on the other hand, retains a very specific use: set up the field, survive a hit thanks to Sturdy, and punish the response with Metal Burst.

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