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Official artwork of Eelektross

#0604

Eelektross

Gen V

EleFish Pokémon

Electric

Pokédex entry · Black

They crawl out of the ocean using their arms. They will attack prey on shore and immediately drag it into the ocean.

Height
2.1 m
Weight
80.5 kg
Base EXP
232
Growth
Slow
Catch rate

30/255Hard

Friendship

70/255

Base stats

HP85Attack115Defense80Speed50Sp. Def80Sp. Atk105
HP
85
Attack★
115
Defense
80
Speed
50
Sp. Def
80
Sp. Atk
105

Total 515

High

EV yield +3 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP145192
Attack108183
Defense76145
Speed49112
Sp. Def76145
Sp. Atk99172
Total553949

About Eelektross

It looks like an eel made to stay underwater, but it leaves the sea to hunt on land. It propels itself with its arms, latches onto prey with the sucker-like mouth and drags it back into the water after electrocuting it with its fangs. Its blue body measures 2.1 m and weighs 80.5 kg, with fins, clawed arms and visible electrical organs on its torso. Its design combines an electric eel with a lamprey, especially in its circular, jawless mouth and the teeth protruding around it. It is the final stage of its evolutionary line: Tynamo evolves into Eelektrik, which reaches its final form when exposed to a Thunder Stone. The result keeps the elongated shape of its pre-evolutions, but adds limbs capable of pulling it out of the water and attacking from the shore. Mega Eelektross expands on the same idea without changing the species it is based on: it remains a marine predator that turns physical contact into an electrical discharge.

Combat analysis

×2

Weakness

Ground
×½

Resistance

ElectricFlyingSteel

Eelektross in depth

The eel that comes out of the sea

The design starts from an electric eel and a lamprey, but adds a very specific terrestrial behaviour. It does not wait for prey to approach underwater: it climbs with its arms, attacks on the shore and drags it towards the sea. The red sucker-like mouth, fangs and yellow spots on its body make electricity a visible physical trait rather than an unrelated added effect. The lower fins explain how it moves outside the water despite having no legs.

A name with two kinds of shock

The English name Eelektross combines the idea of eel with electric and an ending that reinforces its size and presence. The Japanese シビルドン, Shibirudon, comes from shibire, “numbness”, or from an expression linked to the electric eel, and adds don. The reference to numbness fits the effect of its fangs: the prey is trapped by the mouth and receives the discharge from extremely close range.

A family that leaves small-scale electricity behind

Tynamo starts out as a tiny, floating creature; Eelektrik keeps the eel-like silhouette, but gains bulk and a more defined mouth. Eelektross breaks that progression with long arms, claws and the ability to walk along the shore. It debuted in the fifth generation, was absent from the eighth-generation games and returned in Scarlet and Violet. The line also received a Mega Eelektross form in Pokémon Legends: Z-A, an expansion that keeps the concept of bodily electricity and adds new Eelektrik-like extensions.

How to use it without forcing the issue

In a normal playthrough, it works best once it knows Volt Switch and has access to varied coverage. Bring it in against opponents that cannot threaten it with strong physical attacks, use Levitate’s immunity to cut off Ground moves and switch out after attacking. Flamethrower stops Steel or Grass Pokémon from switching in for free; Giga Drain keeps certain Water and Ground opponents in check; Knock Off removes the items that keep defensive Pokémon going.

It should not be treated as a wall. Its defenses are 80 and 80, its HP is 85 and its Speed is 50, so chip damage builds up quickly. Against Lanturn, it is less comfortable in some defensive exchanges, although it retains more flexible physical and special offensive pressure. Against physical attackers, status and opponents that nullify Levitate, it needs support. On slow teams, its low pace stops being an absolute flaw: it can take the hit, answer with coverage and make room for the next switch.

TCG cards

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