Back to the Pokédex
Official artwork of Exploud

#0295

Exploud

Gen III

Loud Noise Pokémon

Normal

Pokédex entry · Ruby

EXPLOUD triggers earthquakes with the tremors it creates by bellowing. If this POKéMON violently inhales from the ports on its body, it’s a sign that it is preparing to let loose a huge bellow.

Height
1.5 m
Weight
84 kg
Base EXP
221
Growth
Medium slow
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP104Attack91Defense63Speed68Sp. Def73Sp. Atk91
HP★
104
Attack
91
Defense
63
Speed
68
Sp. Def
73
Sp. Atk
91

Total 490

High

EV yield +3 HP

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP164211
Attack86157
Defense61126
Speed65132
Sp. Def70137
Sp. Atk86157
Total532920

About Exploud

It inhales air through the tubes running across its body, and that is the warning to get out of the way: what comes next is a roar that can be heard ten kilometers away. Pokédex entries return again and again to the shaking — the din it unleashes when attacking makes the ground quake with the force of an earthquake — but they also insist on the opposite. The same tubes are used for speaking. It produces different whistles and tones to communicate with its own kind, and only raises its voice when it is battling. One entry says that, in ancient times, its roars were used as a means of communication between distant settlements, making it less a weapon than infrastructure.

The jump from Loudred is a change of instrument. Where the middle stage had two speakers for ears, the adult spreads tubes all over its body, shaped and arranged like those of a pipe organ. One and a half meters, 84 kilos, the official Loud Noise Pokémon category, and the same blue carried by the whole line since Whismur, which, with 64 HP and 23 Defense, mostly shrieks out of fear.

It lives in caves. For an animal whose job is making noise, it is the only habitat with the acoustics on its side.

Combat analysis

×2

Weakness

Fighting
×0

Immunity

Ghost

Exploud in depth

A pipe organ with legs

The English name is a contraction of explode and loud, while the Japanese name, バクオング (Bakuong), starts from 爆, “explosion,” attached to sound: 爆音 literally means “din,” and the ending points to 音楽, music. Both halves are present in the design. The tubes coming out of its body are organ pipes, not speakers, which is why it can tune different tones to communicate instead of merely turning up the volume. It is the only evolutionary line in the series built entirely around a wind instrument.

It is also the only one whose three stages share Soundproof while doing the opposite. Whismur is frightened by its own cry, Loudred overturns trucks with its, and Exploud uses its to talk to the neighbors and bring down mountains.

The ten points of Generation VI

It was born in Generation III with 480 base stat points and 63 Special Defense. In Generation VI, that figure was raised to 73, leaving the total at the current 490, a discreet tweak that arrived alongside something much more important: Boomburst, a new move from that same generation, which finally gave it an attack worthy of what the Pokédex had been describing for ten years. Before that, the Pokémon that caused earthquakes with its voice finished with Hyper Beam, just like any other.

Who uses Boomburst better

The uncomfortable comparison is Noivern, which learns the same move with 97 Special Attack and 123 Speed. It hits first and hits from a typing that does not depend on a hidden ability to avoid running into Ghost types. Exploud wins in HP — 104 against 85 — and in the option to switch to the physical side, with Crunch available from level 1 and Earthquake through TM, but it is a trade that rarely works in its favor.

Even within its own region, it is not the most striking Normal type: Slaking distributes 670 points and has 160 Attack, though it pays for them with Truant and losing every other turn. Exploud has no such tax. It attacks every turn, with two equal offensive stats and a long TM list that includes Overheat, Shadow Ball, Surf, and Blizzard, and that is exactly where it belongs: the attacker without strange conditions that holds out long enough to use four well-chosen moveslots.

Line details

All three share the cave habitat and the blue color, and all three sharply raise Special Defense when they evolve: 23, 43, 73. Physical Defense stays at 63, barely twenty points above that of its middle form, and that is still the weak spot. Special Attack follows the same twenty-point steps — 51, 71, 91 —, a clean pattern that gives away how the line was designed all at once, with all three stages on the same drawing board.

TCG cards

0%