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Official artwork of Kubfu

#0891

Kubfu

Gen VIII

Wushu Pokémon

Legendary
Fighting

Pokédex entry · Sword

Kubfu trains hard to perfect its moves. The moves it masters will determine which form it takes when it evolves.

Height
0.6 m
Weight
12 kg
Base EXP
77
Growth
Slow
Catch rate

3/255Very hard

Friendship

50/255

Base stats

HP60Attack90Defense60Speed72Sp. Def50Sp. Atk53
HP
60
Attack★
90
Defense
60
Speed
72
Sp. Def
50
Sp. Atk
53

Total 385

Medium

EV yield +1 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP120167
Attack85156
Defense58123
Speed69136
Sp. Def49112
Sp. Atk52115
Total433809

About Kubfu

It perfects its technique through strict discipline and pulls on the white tufts of fur on its head to stoke its fighting spirit. This routine makes it build up strength in the organ in its lower belly, although it may initially be shy around others. Its training determines which martial path it will follow and, with it, what form it will take when it evolves.

Its design combines a bear cub with the image of a kung fu student, including the band wrapped around its head. The result is a small, upright creature focused on improving its moves rather than asserting itself through its size. The Kung Fu Pokémon category sums up the idea well: it does not represent a finished technique, but someone who is still learning.

It occupies the first place in a very short evolutionary line. Once it completes its training, it evolves into Urshifu, whose form depends on the chosen martial path. Darkness and water are not just decorative elements in its story: they separate two distinct fighting styles.

Combat analysis

×2

Weakness

FlyingPsychicFairy
×½

Resistance

BugRockDark

Kubfu in depth

The bear cub training its belly

Kubfu starts from a simple image: a bear cub turned into a martial arts student. Its upright stance, white tufts of fur and headband reinforce the idea of an apprentice who is still forming its style. The Pokédex insists on two specific actions: pulling its fur to increase its fighting spirit and gathering strength in its lower belly. This is not an abstract description of training; it presents a recognisable physical routine.

Its appearance also brings it close to other bear-based Pokémon, although it does not share the same approach as Pancham. Pancham relies on the defiant attitude of a cub that wants to look dangerous; Kubfu is defined by discipline and technical progression. Evolution carries that teaching through to Urshifu, where the student leaves indecision behind and adopts a specific school.

Dakuma, Kubfu and kung fu

The Japanese name ダクマ is formed from da, “to strike”, kuma, “bear”, and takuma, associated with perfecting a skill. The English name Kubfu combines cub and kung fu. Both versions point to the same concept: a young bear that learns to fight and hones its technique through practice.

The design was created by Yusuke Ohmura, who was also responsible for the visual development of other Pokémon in the series. Kubfu has no direct reference to an object or plant species. The animal basis is clear, while the martial element appears in its silhouette, headband and evolution tied to two schools.

An evolution that depends on the school

When it debuted in Generation VIII, the choice was made at one of the two towers in the dojo. The Tower of Darkness led to Single Strike Style Urshifu and the Tower of Waters to Rapid Strike Style Urshifu. The decision was permanent for that evolution, so the place where it trained had a mechanical consequence as well as a narrative one.

In later games, the system was simplified: the Scroll of Darkness and Scroll of Waters let you choose the form from the inventory. The result does not change, but the procedure does. This change fits Kubfu's presence outside the expansion's original story and avoids making the evolution depend on repeating the towers' route.

Before leaving the dojo

Without evolving, it is best treated as a temporary physical attacker. Attack 90 is its highest stat and supports moves such as Brick Break, Iron Head, Close Combat and Focus Punch. Bulk Up can improve its physical durability while raising Attack, although its 50 Special Defense makes leaving it against special attackers or Psychic- and Fairy-type opponents a bad idea.

Inner Focus lets it ignore flinching, but it does not fix the underlying problems: low defenses, Special Attack that is of little use and 72 Speed, which sits in an awkward range. Aerial Ace provides coverage against other Fighting types and cannot miss due to accuracy, while Counter only makes sense if you are willing to take the hit first.

Its most useful trait during the adventure is not a refined strategy, but its gradual access to powerful physical attacks before evolving. Once the time comes to use the scroll, keeping it unevolved is mainly a personal choice or a response to a format that limits evolutions. The line itself is built so that Kubfu is the learning period and Urshifu the result of choosing a school.

TCG cards

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