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Official artwork of Linoone

#0264

Linoone

Gen III

Rushing Pokémon

Normal

Pokédex entry · Ruby

LINOONE always runs full speed and only in straight lines. If facing an obstacle, it makes a right-angle turn to evade it. This POKéMON is very challenged by gently curving roads.

Height
0.5 m
Weight
32.5 kg
Base EXP
147
Growth
Medium
Catch rate

90/255Medium

Friendship

70/255

Base stats

HP78Attack70Defense61Speed100Sp. Def61Sp. Atk50
HP
78
Attack
70
Defense
61
Speed★
100
Sp. Def
61
Sp. Atk
50

Total 420

Medium

EV yield +2 Speed

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP138185
Attack67134
Defense59124
Speed94167
Sp. Def59124
Sp. Atk49112
Total466846

About Linoone

The badger digs straight tunnels and moves poorly sideways, and almost everything else follows from that. Linoone stretches that low, burrowing body into a half-metre-high, 32.5-kilogram line, with short legs, long claws and cream-coloured fur crossed by brown stripes.

Every Pokédex entry insists on the same trait, presenting it as a flaw as much as a virtue: it runs at a little over 100 km/h as long as the path is straight, but the moment an obstacle appears it has to brake hard and turn at a right angle to carry on. In open country, that's enough to catch prey. On a winding trail, it often fails, and one entry says it plainly: winding routes reduce its ability to run.

One detail appears only once. The fur it sheds is used to make bristles for shaving brushes, and the finished product is sold as a luxury item.

It comes from Zigzagoon, which is the same animal in miniature and moves in zigzags precisely because it still hasn't learned to go its own way. The official category, Rushing Pokémon, sums up the only way it knows how to move.

Combat analysis

×2

Weakness

Fighting
×0

Immunity

Ghost

Linoone in depth

Massugu means straight

The Japanese name, マッスグマ, combines まっすぐ (massugu, “straight”) with 穴熊 (anaguma, “badger”), which gives away the whole joke: a badger that only knows how to go forwards. English takes the same route by crossing line with raccoon. The animal reference is either the European or Japanese badger, which shows in the elongated muzzle, the digging claws and the way it moves close to the ground.

What the design turns into a joke is the geometry. Every description comes back to the right angle: it doesn't trace curves, it turns ninety degrees. It's an animal whose manufacturing defect is drawn into its body and repeated in its name in two languages.

Sixteen years waiting for a third stage

Throughout the entire third generation and the next four, it was the end of its line, with 420 points spread across its stats and nowhere else to go. Sword and Shield changed that, but not for this form: the black-and-white Galarian variant, with longer ear fur and red eyes, is the only one that evolves into Obstagoon, at level 35 and at night. Hoenn Linoone remains the endpoint.

It has changed internally, too. In the third generation, its only ability was Pickup; Gluttony was added in the fourth, and Quick Feet appeared later as a hidden ability. Its base stats, on the other hand, have never changed.

A catalogue of moves, almost all of the same type

Evolving at level 20 has one specific advantage: Slash, with 70 power, is available from its first turn as Linoone. From there, its movepool advances slowly and in a straight line, once again. Headbutt at 12, Fury Swipes at 18, Take Down at 28, Flail at 38, Belly Drum at 43 and Double-Edge at 48. Outside the Normal type, it gets almost no coverage: Pin Missile with 25 power, Sand Attack, Switcheroo, Hone Claws and Fling at 33. Everything else has to be taught by TM.

That's where it pays off. It learns Cut, Strength, Surf and Dig, covering a large part of a game's Hidden Machines, which is the role Bibarel ends up filling in Sinnoh with much less Speed. Compared with Furret, Johto's equivalent long-bodied mammal, Linoone trades two points of Speed for six of Attack and arrives three levels later.

The habit of bringing things

Pickup is what this species has been used for most often, and it has nothing to do with battling. The ability makes the Pokémon turn up with items that weren't there before the battle, and a team with two or three holders turns an afternoon of travelling through routes into a constant supply of Potions and berries. The fact that a wild specimen can be carrying a Max Revive gives you an idea of how far the list goes.

It's an unglamorous use, and a fairly boring one to watch. It's also why many people have kept one on their team for much longer than its 420 points would justify.

TCG cards

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