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Official artwork of Lotad

#0270

Lotad

Gen III

Water Weed Pokémon

WaterGrass

Pokédex entry · Ruby

LOTAD live in ponds and lakes, where they float on the surface. It grows weak if its broad leaf dies. On rare occasions, this POKéMON travels on land in search of clean water.

Height
0.5 m
Weight
2.6 kg
Base EXP
44
Growth
Medium slow
Catch rate

255/255Very easy

Friendship

70/255

Base stats

HP40Attack30Defense30Speed30Sp. Def50Sp. Atk40
HP
40
Attack
30
Defense
30
Speed
30
Sp. Def★
50
Sp. Atk
40

Total 220

Low

EV yield +1 Sp. Def

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP100147
Attack3190
Defense3190
Speed3190
Sp. Def49112
Sp. Atk40101
Total282630

About Lotad

It opens a three-stage line that ends in Ludicolo, and it’s the weakest part of the line: half a metre, 2.6 kg, and a leaf on its head that takes up more surface area than the rest of its body. The official category fits — Duckweed Pokémon. It isn’t an animal carrying a plant; it’s half floating plant.

The Pokédex entries insist on two things. First, that it spends its life floating in ponds and lakes, where it serves as a raft for Pokémon that can’t swim; Hoenn’s river transport is this. Second, that it depends on finding drinkable water: if it takes too long to find a clean source, the leaf on its head wilts, and with the leaf wilted, it grows weak. That’s why it pulls up anchor every so often and drifts to another pond.

One entry goes further and explains how it ended up living that way. It is said to have once lived on land, and it is believed to have returned to the water because its leaf grew so large that it became too heavy. A surrender story told as field data.

None of the six entries mention aggression, defence or hunting. It floats, drinks and waits. None of that changes until level 14.

Combat analysis

×2

Weakness

PoisonFlyingBug
×½

Resistance

GroundSteel
×¼

Double resistance

Water

Lotad in depth

A lily pad with a tadpole’s name

The Japanese is ハスボー, Hasubō, which starts with 蓮 hasu, lotus or water lily, and ends in a ‑bō that can be read in two ways: as the suffix in 赤ん坊 (akanbō, baby) or as a clipped form of 帽子 (bōshi, hat). Both readings work, because the design is literally a baby with a leaf for a hat.

The English Lotad starts the same way, from lotus, and that’s where the agreement ends: Bulbapedia reads the ending as pad, from lily pad; WikiDex reads it as tadpole. The silhouette sides with both, because it mixes lily pad, duckling and tadpole in the same creature. Curiously, the Spanish category names none of those plants: Duckweed Pokémon refers to Lemna, that green carpet of tiny dots that covers still ponds. Three official names and three different aquatic plants.

Sapphire got it

In Generation III, it was a version-exclusive bargaining chip. The entire line appeared in the wild in Sapphire and Emerald, on Routes 102 and 114, while in Ruby there was no way to get it without trading. Its version counterpart was Seedot, the acorn that Ruby handed out, and the parallel goes beyond distribution: both start with exactly 220 base stats, both are Grass-type in some way and both need three stages to become something. One lives floating and the other hangs from a branch.

Since then, it has appeared in almost every mainline game, with two marked absences: it isn’t in Let’s Go or Pokémon Legends: Arceus.

What rain owes it

For two generations, Rain Dish was an ability belonging to a single evolutionary line. Until Generation V, Lotad’s line was the only one to have it, which made this tadpole the mandatory starting point for any rain team that wanted passive recovery. Swift Swim came in the same package, and learning Rain Dance at level 33 closed the loop: the same Pokémon sets up the weather and the same Pokémon takes advantage of it.

The problem is that the loop closes around the wrong stats. With 40 HP, Rain Dish’s recovery is measured in units that a neutral attack erases in one hit, and with 30 base Speed, Swift Swim’s doubled value doesn’t reach the threshold where that ability decides battles. The same ability pair, moved onto Ludicolo’s 480 points, has carried rain teams for twenty years. Here, it’s a sketch.

Its typing isn’t common either: Water and Grass is an unusual pairing, and the entire line keeps it unchanged. The 220 total hasn’t shifted in any generational rebalancing; what has grown is the TM list, which now includes Surf, Ice Beam, Solar Beam and Energy Ball, none of which make sense with 40 Special Attack. They do, at least, fill the gap of a couple of levels before 14, which is all the time the game expects you to spend with this Pokémon on the team.

TCG cards

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