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Official artwork of Seedot

#0273

Seedot

Gen III

Acorn Pokémon

Grass

Pokédex entry · Ruby

SEEDOT attaches itself to a tree branch using the top of its head. It sucks moisture from the tree while hanging off the branch. The more water it drinks, the glossier this POKéMON’s body becomes.

Height
0.5 m
Weight
4 kg
Base EXP
44
Growth
Medium slow
Catch rate

255/255Very easy

Friendship

70/255

Base stats

HP40Attack40Defense50Speed30Sp. Def30Sp. Atk30
HP
40
Attack
40
Defense★
50
Speed
30
Sp. Def
30
Sp. Atk
30

Total 220

Low

EV yield +1 Defense

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP100147
Attack40101
Defense49112
Speed3190
Sp. Def3190
Sp. Atk3190
Total282630

About Seedot

It shares a trade with Pineco: spending the day hanging from a branch, perfectly still, pretending to be something else. What each one imitates is different. Pineco is a pine cone; this is a half-metre, four-kilo acorn with a grey cap topped by a short stem that grows from the top of its head. That stem is the hook. Its body hangs below, with two beige feet and a mask of the same colour around a pair of enormous black eyes.

Pokédex entries keep coming back to two habits. The first is drinking: while it is hooked on, it draws moisture from the tree, and the more water it absorbs, the glossier its body looks. The second is startling things. It stays still until it looks like a real acorn, then suddenly moves to scare off Pokémon that come over to peck at it. Emerald adds a domestic detail: it polishes itself with leaves once a day.

It falls off, too. When strong winds blow, it lets go of the branch, and that appears both in Ruby’s entry and in the Scarlet and Violet entries, twenty years later.

It is the first step in a line that ends a long way from here. The round, motionless ball becomes Nuzleaf, bipedal, big-nosed and Dark-type. Official category: Acorn Pokémon.

Combat analysis

×2

Weakness

FireIcePoisonFlyingBug
×½

Resistance

WaterElectricGrassGround

Seedot in depth

Tane, bou and a dot

The Japanese name, タネボー, combines 種 (tane, seed) with bou, the affectionate suffix attached to small children. English does the same thing with less charm: seed plus dot, seed plus dot, for how round and tiny it is. Both describe the same idea without metaphors.

The design does not overcomplicate things either. It is an acorn with legs, and the trick it pulls is the same one real acorns pull: staying still so a bird carries it off thinking it is food and drops it somewhere far away. An oak uses jays in exactly the same way. The difference is that this one clings to the branch with its stem while sucking water from the tree, which makes it closer to a parasite than a seed.

Fourteen levels and that’s it

The problem with its movepool is that the species stops existing halfway through it. It evolves at 14, and from then on everything listed — Mega Drain at 15, Payback at 18, Sunny Day at 24, Synthesis at 27, Sucker Punch at 30, Explosion at 33 — is only seen if you mash the button to cancel the evolution. There is no reward for doing so: Synthesis recovers scraps with 40 HP, and Sunny Day activating Chlorophyll leaves you with a sweeper reaching 60 effective Speed and 30 Special Attack.

The good stuff comes through TMs, and by then it is already better off as something else. Seed Bomb, Energy Ball, Leaf Storm with its 130 power, Foul Play, Nasty Plot. It can learn all of them, and all of them hit considerably harder in Shiftry’s hands.

The other side of the river

It was not designed alone. Its counterpart is Lotad, which appears on the same early Hoenn routes and works as a reflection: one is a seed hanging from a forest tree, the other a water lily floating along the riverbank. Both are 0.5 metres tall. Both evolve twice. And both lines end in creatures from Japanese folklore that look nothing alike — Shiftry’s tengu versus Ludicolo’s kappa — after passing through a bipedal middle stage.

The symmetry reaches the typings. Seedot starts as pure Grass and gains Dark when it evolves; Lotad is born Water and Grass and never changes. Even the abilities pair up by weather: Chlorophyll watches the sun, Swift Swim watches the rain.

In Generation IX it returns in Kitakami, in the rural area of the first part of the Scarlet and Violet downloadable content. It is still what it was in 2002: a route encounter with 220 total stats, something you catch on the first try, and a Pokémon of interest because of what lies two evolutions further down the line.

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