Makuhita in depth
The third rung of sumo
The Japanese name, マクノシタ (Makunoshita), comes from makushita, the third-highest division in professional sumo. It is the rung where a wrestler still earns no salary and has no attendants: he trains, loses and trains again. The Western translation barely changed the syllables and left Makuhita, which keeps the sound and loses the joke, as happens so often.
The design goes in the same direction. The belt crossing its waist is a mawashi, the stance is that of a wrestler waiting for the opening clash, and the black, flat hands belong to someone who strikes with an open palm, exactly what the Ruby entry describes it doing to tree trunks. Until Generation V, Arm Thrust — the 15-power multi-hit move it learns at level 7 — was exclusive to this evolutionary line.
From level 7 to 24
The seventeen lines in its level-up table are arranged for a Pokémon that will no longer exist by the time the good ones arrive. Before 24, it gets Tackle, Focus Energy, Sand Attack, Arm Thrust, Fake Out, Force Palm, Whirlwind, Knock Off and Bulk Up. Of all that, the only moves that really hit are Force Palm at 60 and Knock Off at 65, and neither of them wins a battle on its own.
The interesting part starts immediately afterwards. Seismic Toss at 31 deals fixed damage equal to the user’s level, which is more reliable than any calculation for something with 60 Attack. Endure at 37 and Reversal at 43 make the classic pair: survive with one HP and return a blow whose power grows as its remaining health falls. Focus Punch at 34 is a different case: 150 power as long as nobody touches it during the charging turn, an impossible condition with 30 Defense and 25 Speed. If someone wants to see those moves, they need an Everstone and a lot of patience.
Compared with Machop, which reaches its evolution with better starting Attack, or Timburr, which lasts considerably longer before going down, what you get here is a large HP bar sitting on top of defenses that do not protect it. Its 72 HP is among the higher figures for unevolved Fighting-types; the 30 Defense cancels it out.
Back and forth through the regional Pokédex
Its availability has swung around. In Generation III, you can find it without any trouble in Hoenn. In Generation IV, it only appears in a swarm on Sinnoh’s Route 225 — one particular day, and with luck. In Black 2 and White 2, there are no wild ones: the only route is to breed a Hariyama, which turns the natural order of things upside down. Sword and Shield left it out entirely.
Scarlet and Violet corrected course and spread it across half the map — South Province (Areas One, Three and Five), East Province (Areas One, Two and Three), West Province (Area One) and the Asado Desert — as well as putting it in one- and three-star Tera Raid Battles. It is one of the species that has swung most wildly between being everywhere and being nowhere.
The Sun and Moon entry adds a bit of colour: although they originate in other regions, Alolan ones have become the most popular. A note about imports and local taste in the entry for a Pokémon that spends its days hitting trees.