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Official artwork of Malamar

#0687

Malamar

Gen VI

Overturning Pokémon

DarkPsychic

Pokédex entry · X

It wields the most compelling hypnotic powers of any Pokémon, and it forces others to do whatever it wants.

Height
1.5 m
Weight
47 kg
Base EXP
169
Growth
Medium
Catch rate

80/255Medium

Friendship

70/255

Base stats

HP86Attack92Defense88Speed73Sp. Def75Sp. Atk68
HP
86
Attack★
92
Defense
88
Speed
73
Sp. Def
75
Sp. Atk
68

Total 482

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP146193
Attack87158
Defense83154
Speed70137
Sp. Def72139
Sp. Atk65132
Total523913

About Malamar

It hypnotizes its target with the lights emitted from its torso and draws it towards itself before trapping it with the tentacles on its head. Malamar is an upside-down squid with a purplish-blue body, yellow eyes and several lights on its torso that it uses to subdue Pokémon and people. Its hypnotic powers allow it to control others at will, and Pokédex entries link this ability to crimes and events that changed the course of history. Once its prey is trapped, it finishes it off by spraying it with gastric juices; the tips of its tentacles are also extremely sharp.

It occupies the second and final stage of a two-species evolutionary line. It comes from Inkay, which retains the Dark and Psychic types, but its evolution completely changes its silhouette: what looked like a small squid now resembles an animal hanging upside down. Its category, Overturning Pokémon, fits both the inversion of its body and the way its powers turn characteristics upside down during battle.

Combat analysis

×4

Double weakness

Bug
×2

Weakness

Fairy
×0

Immunity

Psychic

Malamar in depth

A squid drawn upside down

Malamar starts with a squid placed upside down. Its designer, Hitoshi Ariga, explained that the posture comes from the way squids are often depicted in illustrated books. The torso lights and hypnosis refer to cephalopods capable of changing colour to distract or mesmerise their prey, while the orientation of the tentacles also recalls the vampire squid. The silhouette adds science-fiction villain traits: tentacles that look like hair, a fixed stare and a mental power used to dominate others.

The English name Malamar evokes mal- and calamari, with a possible suggestion of “bad sea”. The Japanese カラマネロ —Calamanero— combines the Italian forms calamaro and nero, “squid” and “black”. Ink and a dark appearance are suggested by the name, although the design relies more on hypnosis and bodily inversion than on ink as a visible trait.

The evolution that depends on orientation

The Inkay line was designed around the Nintendo 3DS’s gyroscope. Evolution required reaching level 30 while the system was upside down, a condition that could not have existed on earlier handheld consoles without an orientation sensor. In Pokémon Scarlet and Pokémon Violet, the condition is essentially the same, but it requires playing in handheld mode and keeping the console inverted.

Malamar debuted in Generation VI and had Contrary as a standard Ability from the start. That combination set it apart from most users of the Ability, which had it as a Hidden Ability. In Generation VII, it appeared without Pokédex entries in Pokémon Sun and Pokémon Moon, although it did have its own texts in Pokémon Ultra Sun and Pokémon Ultra Moon. In Generation VIII, it returned in Pokémon Sword and Pokémon Shield, also through the expansion, but it was not available in Pokémon Brilliant Diamond, Pokémon Shining Pearl or Pokémon Legends: Arceus.

The Superpower trick

In battle, the idea remains simple: switch in against a passive opponent, use Superpower and turn its stat drops into Attack and Defense boosts. Knock Off covers Pokémon that resist Superpower and removes their items, while Rest and Sleep Talk let it ignore burns, poison and other status conditions that would normally ruin the plan. It can also take advantage of opposing moves that lower stats, such as Intimidate or stat-lowering moves used to control the pace of the game.

The problem is that it needs several turns. With 73 Speed, many attackers outspeed it, and its quadruple weakness to Bug means that a simple U-turn can leave it knocked out. Fairy-type Pokémon also give it no room to stack boosts. That is why it works best when its fast answers have already been weakened and the opponent cannot hit it immediately.

Lights across generations

The Pokédex entries have kept the same core since its debut: it hypnotises with the lights on its torso, controls anyone who looks at it and draws its prey in before wrapping them up with its tentacles. Later texts added darker details, such as memory loss after hypnosis and criminals making use of its powers.

In Pokémon Legends: Z-A, Mega Malamar also appears. This form keeps the idea of a mental villain but exaggerates it with a larger brain, tentacles coiled around its head and lights in several colours. Its powers are no longer limited to hypnosis: it can also alter personalities and memories. The line that began with an upside-down squid thus ends up associated with an image of manipulative intelligence, while Tentacruel represents a much more direct interpretation of poisonous tentacles and marine life.

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