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Official artwork of Mudbray

#0749

Mudbray

Gen VII

Donkey Pokémon

Ground

Pokédex entry · Sun

The mud stuck to Mudbray’s hooves enhances its grip and its powerful running gait.

Height
1 m
Weight
110 kg
Base EXP
77
Growth
Medium
Catch rate

190/255Easy

Friendship

70/255

Base stats

HP70Attack100Defense70Speed45Sp. Def55Sp. Atk45
HP
70
Attack★
100
Defense
70
Speed
45
Sp. Def
55
Sp. Atk
45

Total 385

Medium

EV yield +1 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP130177
Attack94167
Defense67134
Speed45106
Sp. Def54117
Sp. Atk45106
Total435807

About Mudbray

Like a young donkey covered in mud, Mudbray’s appearance is based on a pack animal with sturdy legs, long ears, and a short mane. The mud that builds up on its hooves improves traction and lets it make its way along difficult paths without slipping. It also explains much of its behaviour: it spends the day eating dirt, splashing around in mud, and following its own rhythm. If it does not get its daily bath, stress makes it disobedient.

Its strength does not match its size. It can carry loads weighing 50 times more than it does and use mud with considerable skill. It is a stubborn creature, but not a clumsy one: the combination of strength, endurance, and grip defines the way it moves.

It occupies the first spot in a two-species evolutionary line. At level 30, it evolves into Mudsdale, which keeps the Ground type and takes the idea of a pack Pokémon much further. Mudbray, by contrast, keeps a lighter silhouette and a more restless attitude.

Combat analysis

×2

Weakness

WaterGrassIce
×½

Resistance

PoisonRock
×0

Immunity

Electric

Mudbray in depth

A donkey made for mud

The design starts with a donkey, with a very direct reading of its ears, compact body, and connection to carrying loads. The idea does not stop at its appearance: its Pokédex entries turn mud into a functional tool. It eats it along with dirt, builds it up on its legs, and uses it to avoid losing its grip on rugged terrain. That combination explains how a one-metre creature can carry loads weighing 50 times more than it does.

The English name combines “mud” with “bray”, the sound a donkey makes. The Japanese ドロバンコ, Dorobanko, starts from “doro”, mud, and adds references to the donkey, the draught animal, and a young creature. The evolution keeps this semantic field: Mudsdale represents the adult, heavier version of the same concept.

A simple, clearly defined line

Mudbray appeared in Generation VII, and its evolutionary line has only two species. It has no alternate forms, so its identity does not change between battles or regions. It has been seen in Alola, Galar, and Paldea, always associated with the image of a pack animal crossing difficult paths thanks to the mud on its hooves.

In the line’s early generations, Stamina was an ability especially associated with Mudbray and Mudsdale. In Generation IX, it stopped being an ability exclusive to these two species, but it remains the option that best matches its stat distribution. The species keeps the same core: high Attack, physical bulk, and a Speed stat that forces you to accept that it will almost always move second.

How to make the most of its turns

In Little Cup, Stamina turns weak physical attacks into an opportunity to build up Defense. It is best to switch in on a move that is not Water-, Grass-, or Ice-type, set Stealth Rock if the opponent has predictable switches, and start applying pressure with Earthquake. Coverage should be chosen according to the opposing team: Stone Edge or Rock Slide punish Flying-types that ignore Ground, while Close Combat threatens certain opponents that resist its STAB.

Its lack of Speed is not a minor detail. Without support, many offensive attackers outspeed it and force it out. That is why it works best with teammates that absorb Water- and Grass-type attacks or punish Flying-types. Rest is its recovery option, but giving up two turns can hand the opponent too much room. It is also worth avoiding locking it into Earthquake when the opponent still has a Pokémon immune to Ground.

Weight matters too

Mudbray’s heavy body does more than justify its physical strength. Heavy Slam takes advantage of its mass and can deal considerable damage to light opponents, although its power depends on the target’s weight. High Horsepower is more consistent and fits better as its main Ground attack; Heavy Slam is best saved for specific matchups.

Its wild held item, Light Clay, is curious because it cannot learn screen moves that would let it take advantage of it. It also has access to uncommon breeding moves such as Fissure and Endeavor, which broaden its options beyond simply hitting hard. Compared with Ponyta, it is much heavier and sturdier, but also considerably slower; against Phanpy, it shares the role of a robust Ground-type attacker and the evolution into a larger species. In both cases, Mudbray stands out by making mud an active part of the way it moves.

TCG cards

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