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Official artwork of Primeape

#0057

Primeape

Gen I

Pig Monkey Pokémon

Fighting

Pokédex entry · Red

Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.

Height
1 m
Weight
32 kg
Base EXP
159
Growth
Medium
Catch rate

75/255Medium

Friendship

70/255

Base stats

HP65Attack105Defense60Speed95Sp. Def70Sp. Atk60
HP
65
Attack★
105
Defense
60
Speed
95
Sp. Def
70
Sp. Atk
60

Total 455

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP125172
Attack99172
Defense58123
Speed90161
Sp. Def67134
Sp. Atk58123
Total497885

About Primeape

Exactly one meter tall, 32 kilos. Its official category is Pig Monkey Pokémon, and its body lives up to both halves: a flat pig snout mounted on a white-furred ape, with metal shackles around its wrists and ankles.

The six Pokédex entries say nothing about diet, territory, or habits. They talk about one thing only. It relentlessly chases whatever has made it angry and keeps holding a grudge against it “even after beating it senseless”. When it gets angry, its heart rate speeds up and its muscles grow stronger, although it “loses intelligence”. One researcher confirmed that it stays angry even inside its Poké Ball. And the strangest one of all: there are documented cases of specimens becoming so angry that they died, their faces showing serenity.

It only calms down when nobody is nearby, which by definition means almost nobody has seen it.

It occupies the middle spot in a three-stage line. It evolves from Mankey at level 28, and for six generations that was the end of the road: there was nothing beyond it. The ninth opened up a way forward, and not through leveling up.

Combat analysis

×2

Weakness

FlyingPsychicFairy
×½

Resistance

BugRockDark

Primeape in depth

The vein in its temple

オコリザル breaks down without any mystery: 怒る (okoru, to get angry) and 猿 (saru, monkey). Angry monkey, literally. The English Primeape combines prime, primate, and ape, while the Spanish name left it as it was.

The design detail that says the most is on the side of its head: that cross-shaped lump is not a scar or a fur marking, but the swollen vein from Japanese manga, the graphic symbol for anger, sculpted into the animal’s skull. The other difference from Mankey is taxonomic and deliberate. Mankey has a tail; Primeape does not. Monkeys have tails, apes do not, and the English name announces that with the word ape. On top of that, the snout is pig-like, which is where the category comes from.

Six generations in a dead end

From 1996 onward, the line ended here. The ninth generation added Annihilape, which abandons pure Fighting and adds Ghost, and the evolution method chosen is the best joke this species has ever made: the creature that, according to the Pokédex, stays angry inside its Poké Ball evolves by piling up punches fueled by rage.

The clue was planted earlier. Rage Fist is a Ghost-type move, and Primeape learns it at level 35 despite not having a drop of Ghost in its typing — a move that gets no STAB from it and, at 50 power, cannot justify itself on its own. It is there as a key.

The rest of its level-up list keeps hammering the same theme with an obsessive consistency: Swagger at 17, Pursuit at 30, Screech at 44, Stomping Tantrum at 48, Thrash at 53, and Final Gambit at 57. By TM, it gets Taunt, Payback, and Scary Face. It is a moveset built entirely around losing its temper.

What it does in a normal playthrough

Here, it works, and it works well. A physical attacker with 105 Attack and 95 Speed gets through half a Kanto game without asking for anything unusual. Its workhorse arrives early: Cross Chop at level 22, 100 power, well before Close Combat. Before that, Seismic Toss at 15 deals damage equal to the user’s level, which in the early stages is more than any of its own regular attacks can do.

The weak point in a playthrough is coverage outside its own type. Assurance at 26 has 60 power and only hits hard against Psychic and Ghost; for everything else, you have to dig into the TM bag and teach it Fire Punch, Ice Punch, or Thunder Punch, all three at 75. Against a Machamp, which hits harder and takes hits better, Primeape’s advantage is that it arrives earlier and arrives faster.

The one Anthony kept

In episode 29 of the anime’s first season, Ash catches one and enters it in the P1 Grand Prix, a tournament for Fighting-type Pokémon. It wins. Afterwards, a Trainer named Anthony offers to keep training it, and Ash leaves it with him. He never comes back to collect it — of all the Pokémon the protagonist left behind, this is the one that disappeared from the series most cleanly, and it did so immediately after winning.

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