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Official artwork of Quaxwell

#0913

Quaxwell

Gen IX

Practicing Pokémon

Water

Pokédex entry · Scarlet

These Pokémon constantly run through shallow waters to train their legs, then compete with each other to see which of them kicks most gracefully.

Height
1.2 m
Weight
21.5 kg
Base EXP
144
Growth
Medium slow
Catch rate

45/255Medium

Friendship

50/255

Base stats

HP70Attack85Defense65Speed65Sp. Def60Sp. Atk65
HP
70
Attack★
85
Defense
65
Speed
65
Sp. Def
60
Sp. Atk
65

Total 410

Medium

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP130177
Attack81150
Defense63128
Speed63128
Sp. Def58123
Sp. Atk63128
Total458834

About Quaxwell

At 21.5 kg, Quaxwell has a lighter presence than its kicks and constant training would suggest. Its design is based on a crested water bird, with dancer-like features and details reminiscent of synchronized swimming: the blue crest looks like a swim cap, and the body feathers form a silhouette close to a competition suit. The gel keeps that crest neatly styled; when it takes hits and gets disheveled, it feels weak until it fixes itself up again.

It has a serious and disciplined nature, though it can also be temperamental. It runs through shallow water to strengthen its legs and practices dance routines by watching people and Pokémon from different regions. Groups train together and compete to perform their kicks with greater grace. It occupies the middle stage of its evolutionary line: Quaxly evolves into Quaxwell upon reaching level 16, and then evolves into Quaquaval upon reaching level 36.

Combat analysis

×2

Weakness

ElectricGrass
×½

Resistance

FireWaterIceSteel

Quaxwell in depth

A Duck with a Competition Hairstyle

The design combines a crested water bird with a dancer. The shape of the crest, the blue-green feathers, and the upright posture point to a figure devoted to technique and presentation rather than a naturalistic depiction of an animal. It also incorporates references to synchronized swimming, a discipline that was known for years as “water ballet.” Its legs and arms are drawn to emphasize legwork and kicks, which are the focus of its Pokédex entries.

The English name combines “quack,” the sound a duck makes, with elements related to water and a carefully styled hairstyle. The “well” part also fits the idea of being well-groomed. In Japanese, it is called Welkamo (ウェルカモ), a name that combines the sound of “well” or “swell” with kamo, “duck.”

A Stage with an Identity of Its Own

Quaxwell first appeared in the ninth generation, in Pokémon Scarlet and Pokémon Violet. It has no playable history in earlier generations, so its journey is concentrated in Paldea and in the series’ later appearances. The two Pokédex entries insist on the same idea from different angles: physical training in water and learning choreographies through observation.

Its evolution from Quaxly changes the image of a carefree apprentice into that of a Pokémon that studies, practices, and corrects its technique. Upon reaching level 36, Quaquaval takes that concept towards a more offensive Water/Fighting form. Quaxwell sits between both extremes: it still lacks its final evolution’s power and secondary typing, but it already shows the discipline that defines the line.

What the Update Added

In Pokémon Scarlet and Pokémon Violet, Quaxwell could not learn Substitute or Sleep Talk via TM before update 2.0.1. After that patch, both moves became available. It is a small change, but it expands its defensive options and prevents its movepool from being limited to the tools available at launch.

Aside from that correction, its history is brief: it only has data from the ninth generation and does not retain move sets from previous generations. The most relevant expansion comes from the competitive scene, where its access to hazard removal, recovery, and support moves gives it a more defined role than its offensive stats would suggest.

How It Fits Alongside Other NFE Pokémon

In NFE, Quaxwell is used as a defensive piece capable of removing hazards and switching safely with Flip Turn. Eviolite is crucial to maintaining that role. Surf keeps it from being completely passive against Fire- and Ground-type threats, while Triple Axel punishes Grass-type Pokémon that try to switch in for free. Its 85 Attack gives physical moves some presence, but it is not enough to break through prepared teams.

Compared with Wartortle, Quaxwell stands out through its clearer defensive utility, while Wartortle has better tools for attempting an offensive sweep. Quaxwell struggles especially against powerful special attackers and Grass-type species capable of combining damage with Knock Off. It also has to watch out for Ghost-type Pokémon that block its hazard removal. When it keeps its Eviolite and comes in against an opponent it forces to switch, its best turns consist of removing hazards or using Flip Turn before the opponent can take advantage of its lower Special Defense.

TCG cards

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