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Official artwork of Revavroom

#0966

Revavroom

Gen IX

Multi-Cyl Pokémon

SteelPoison

Pokédex entry · Scarlet

It creates a gas out of poison and minerals from rocks. It then detonates the gas in its cylinders—now numbering eight—to generate energy.

Height
1.8 m
Weight
120 kg
Base EXP
175
Growth
Medium
Catch rate

75/255Medium

Friendship

50/255

Base stats

HP80Attack119Defense90Speed90Sp. Def67Sp. Atk54
HP
80
Attack★
119
Defense
90
Speed
90
Sp. Def
67
Sp. Atk
54

Total 500

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP140187
Attack111188
Defense85156
Speed85156
Sp. Def64130
Sp. Atk53116
Total538933

About Revavroom

At 120 kg spread across 1.8 m, Revavroom looks like an engine that has started moving under its own power. Its metallic body resembles a combustion block, with side cylinders acting as exhaust pipes and a front marked by a yellow eye and skull-like shapes. The design combines the mechanics of a vehicle with the idea of a possessed creature, an image that also fits its Steel and Poison typing.

Its English name combines “rev”, meaning to raise an engine’s speed, and “vroom”, the onomatopoeia for the sound of a car. The Japanese ブロロローム incorporates burororo, an imitation of an engine’s sound, together with “vroom”. The species appeared in Pokémon Scarlet and Violet as the evolution of Varoom, a single-cylinder engine that takes on a larger, more complex structure when it evolves. Revavroom retains its way of moving on its lower appendages, but its silhouette already looks like a machine ready to be fitted into a vehicle.

Combat analysis

×4

Double weakness

Ground
×2

Weakness

Fire
×½

Resistance

NormalIceFlyingRockDragonSteel
×¼

Double resistance

GrassBugFairy
×0

Immunity

Poison

Revavroom in depth

An engine with a creature’s soul

Revavroom starts from a simple idea: a combustion engine turned into a living being. Its design, created by Yusuke Kozaki along with Varoom’s, takes that premise towards the shape of a car without drawing a complete vehicle. The cylinders act as exhaust pipes, while the shapes on the front resemble a skull, a detail that ties in with the toxicity of its Poison typing. The combination of metal, smoke, and an almost aggressive expression also explains its access to moves such as Taunt, Swagger, and Uproar.

The English name is straightforward. “Rev” describes raising an engine’s revolutions, while “vroom” reproduces its sound. In Japanese, ブロロローム adds burororo, an onomatopoeia for the roar of an engine, before ending with a form close to “vroom”. There is no need to look for a mythological creature to understand it: its origin lies in machinery, although the concept of an animated object connects with the Japanese tradition of objects acquiring life.

From Varoom to a battle machine

The evolution from Varoom takes place at level 40. The change is not just a matter of getting bigger: it goes from a compact engine to a structure with several cylinders and a much heavier presence. Its 120 kg make its Attack stat fit the design, while its 90 Defense and 90 Speed stop it from being a slow tank with no ability to apply pressure.

Revavroom debuted in the ninth generation, so it does not carry adjustments from previous generations or a competitive history built over many years. Its movepool was defined from the start around Shift Gear, Iron Head, and Gunk Shot. Over time, coverage options such as High Horsepower, Overheat, and Temper Flare have been used to attack Steel-type Pokémon that resist both of its main STAB types.

How to find a free turn

In battle, the goal is to come in on an attack it resists, use Shift Gear, and attack before the opponent can reorganize. Filter helps turn certain super effective hits into manageable damage, but it does not let you play carelessly. Its weakness to Ground remains a constant threat, and special attackers take advantage of its 67 Special Defense.

Iron Head offers a steady Steel option, while Poison Jab hits vulnerable targets hard. Gunk Shot deals more damage, but its accuracy and limited PP mean accepting more risk. High Horsepower is the most practical coverage against several Steel-type opponents; Taunt stops them from responding with recovery, status moves, or hazard setup. If the team needs chip damage, Toxic Spikes makes use of the turns when the opponent cannot attack immediately.

What it cannot hide

Its offensive distribution is better on the physical side, but you cannot simply press Shift Gear and win. Steel-type Pokémon resist its Steel- and Poison-type attacks, while Ground-type opponents can force it out before it sets up. On top of that, its 90 Speed is useful, but without preparation it does not guarantee that it will outspeed everything.

That is why it fits best on teams that wear down its defensive answers first. A teammate capable of pressuring Ground- and Fire-types gives it more setup opportunities, while hazards or residual damage bring the opponent within range of its physical attacks. Against Steel species with good Defense, it is better to save High Horsepower or Fire coverage instead of insisting on Iron Head.

Its profile recalls other Steel-type Pokémon that combine resistance and physical pressure, such as Magnezone, but the method is different: Magnezone threatens from the Special Attack stat, while Revavroom needs to set up to make the most of its 119 Attack. That is the difference between a machine that hits from the first turn and one that first has to get its engine up to speed.

TCG cards

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