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Official artwork of Seviper

#0336

Seviper

Gen III

Fang Snake Pokémon

Poison

Pokédex entry · Ruby

SEVIPER shares a generations-long feud with ZANGOOSE. The scars on its body are evidence of vicious battles. This POKéMON attacks using its sword- edged tail.

Height
2.7 m
Weight
52.5 kg
Base EXP
160
Growth
Fluctuating
Catch rate

90/255Medium

Friendship

70/255

Base stats

HP73Attack100Defense60Speed65Sp. Def60Sp. Atk100
HP
73
Attack★
100
Defense
60
Speed
65
Sp. Def
60
Sp. Atk★
100

Total 458

High

EV yield +1 Attack · +1 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP133180
Attack94167
Defense58123
Speed63128
Sp. Def58123
Sp. Atk94167
Total500888

About Seviper

Like Zangoose, Seviper is defined by a rivalry that has lasted for generations, but its snake-like body and sword-shaped tail give it its own way of attacking. It is based on a venomous viper, specifically the habu, a snake from Okinawa and the Amami Islands. The purple markings on its body resemble scars, while its red fangs and tail blade reinforce its appearance as a predator ready for a duel.

It lives in grasslands and hides among tall grass to surprise its prey. It can immobilize an opponent by coiling around it, and uses its tail both to slash and inject venom. It also sharpens it against rocks before battling. Pokédex entries present Zangoose as its permanent enemy: the scars on both Pokémon are the result of repeated clashes.

Seviper has no prior evolution or subsequent evolution. It is an independent species with no alternate forms and only one known form.

Combat analysis

×2

Weakness

GroundPsychic
×½

Resistance

GrassFightingPoisonBugFairy

Seviper in depth

A viper with an edge of its own

The design starts from a viper, specifically the habu, a venomous snake associated with Okinawa and the Amami Islands. The tail turned into a blade is not merely decorative: it represents a weapon sharpened against rocks that combines cutting with the injection of venom. The markings on its body look like scars, a choice that ties directly into its battles against Zangoose. The rivalry also reflects the natural relationship between snakes and mongooses, transferred to the Pokémon world as a pursuit that never ends.

The Japanese name ハブネーク, Habunake, combines “habu” and “snake”. In English, Seviper blends the ideas of serpent or sever with viper; the clearest reference is a venomous snake capable of cutting. The initial of its name also maintains a visual parallel with Zangoose’s, as if both species had been designed as a pair from the very beginning.

A rivalry that defines its story

Since its debut, Pokédex entries have focused on the same elements: the sharpened tail, the venom, the scars, and its confrontation with Zangoose. Some descriptions emphasize the sword-like slash, others the venom dripping from the blade, and others the ambush from tall grass. The behavior does not change, but the image of the species expands: it is not just an aggressive snake, but one that prepares its weapon and waits for the right moment.

In the early games, Poison Tail was its signature move. Over the generations, it stopped being a technique reserved for its species, and its movepool opened up with options such as Coil, Belch, Sludge Bomb, and various coverage attacks. It also received Infiltrator as a Hidden Ability, allowing it to attack while ignoring the opponent’s barriers. It was unavailable in the main series games for some generations before returning in Pokémon Scarlet and Pokémon Violet.

The gap between Arbok and Zangoose

Its resemblance to Arbok is unavoidable: both are Poison-type snakes and share a predator image that intimidates more through design than actual durability. Seviper stands out through its tail’s physical focus and its two offensive stats of 100, while Arbok is more commonly associated with Intimidate and controlling the opponent. Zangoose works as its narrative counterpart: it is more agile, has claws instead of fangs, and lacks the Poison typing, but both share 73 HP, 60 Defense, and 60 Special Defense, as well as a total of 458.

In battle, the best way to use it is to avoid prolonged exchanges. Earthquake, Crunch, and Flamethrower cover many predictable switch-ins, while Coil boosts Attack, Defense, and accuracy if it finds a free turn. Taunt, Knock Off, and Sludge Bomb let it annoy defensive teams, but its 65 Speed and 60 defenses mean it needs to come in after a knockout, through a safe switch, or against a move it resists.

A carefully measured battle snake

Shed Skin helps it against teams that rely on burns, paralysis, or poisoning, although its activation is not an immediate guarantee. Infiltrator becomes more valuable when the opponent uses Substitute or screens, but it does not solve the main problem: Seviper takes too much damage from super-effective Ground- and Psychic-type attacks, and many offensive Pokémon can outspeed it.

In an adventure, its wide movepool makes up for much of its shortcomings. It can attack from either side of the spectrum, learn Fire-, Ground-, Dark-, Grass-, Ice-, and Psychic-type moves, and maintain a clear identity through its Poison-type techniques. In demanding battles, it is best saved to pressure a slow target or finish off an already weakened opponent. The tail is sharpened against rocks; in battle, every turn it needs to set up comes at a price.

TCG cards

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