Shroomish in depth
A puffball with legs
The design is based on a fungus from the genus Lycoperdon, the puffballs: soft balls that release a cloud of spores through an opening at the top when pressure is applied. The Pokédex entry about shaking its body to expel toxic dust from its head is describing that mechanism almost literally. The resemblance to a Pokémon egg is probably deliberate, not accidental.
The Japanese name, キノココ (Kinococo), combines 茸 kinoko, “mushroom”, with 子 ko, “child” — the little mushroom, the offspring. The English Shroomish is simpler: shroom, shortened from mushroom, plus the suffix -ish, which in English means “more or less like”. Something “sort of like a mushroom”. The Spanish name does not change from the English one, as happens with most Pokémon from the third generation.
What the generations did to it
It was born in the third generation with a single ability, Effect Spore, and stayed that way throughout Hoenn. Poison Heal was added in the fourth, and for two full generations this line was the only one in the entire game that could have it; other holders did not appear until the fifth. Quick Feet arrived as its hidden ability in the fifth as well. Its base stats, on the other hand, have never been touched: 295 since 2002.
The ability distribution tells a curious story. Poison Heal is one of the best abilities in the game and carries a large part of what Breloom can do by itself, but on a body with 40 Attack and 40 Special Attack, it goes nowhere. The good ability is available here from level 1; the body capable of using it does not arrive until 23.
The mushroom club
It shares the Mushroom Pokémon category with Paras, Parasect, Foongus and Amoonguss, and with all of them it also shares two specific things: the Effect Spore ability and the move Spore. That group is the only route to the game's automatic sleep, and explains why half the Grass-type Pokédex eyes it warily.
Compared with Foongus, it does not come off well. Amoonguss exists to stay on the field and take hits; the Shroomish line exists to hit hard once it evolves. In its intermediate state, without having evolved, Shroomish does neither: it has neither the defensive mushroom's bulk nor the fighter's Attack. It is a transitional phase, and it shows.
How to use it while it lasts
What little it offers is concentrated at the start. By level five it already has Stun Spore, which at the beginning of a playthrough is worth more than almost any attack; at eight, Leech Seed, which turns a long fight into a test of endurance. Mega Drain at 12 and Headbutt at 15 cover its damage gap until Seed Bomb arrives at 36, by which point it will already have the body of Breloom if it has been allowed to evolve.
It is worth bearing in mind that Poison Powder appears at level 19, four levels before evolution, and that combined with Poison Heal it turns its own user into a regeneration machine if the opponent sends the poison back. It also inherits Drain Punch through TM, a Fighting-type attack on a body that is not Fighting-type yet, with 40 Attack behind it. You can teach it. You probably should not.