Back to the Pokédex
Official artwork of Smoliv

#0928

Smoliv

Gen IX

Olive Pokémon

GrassNormal

Pokédex entry · Scarlet

It protects itself from enemies by emitting oil from the fruit on its head. This oil is bitter and astringent enough to make someone flinch.

Height
0.3 m
Weight
6.5 kg
Base EXP
52
Growth
Medium slow
Catch rate

255/255Very easy

Friendship

50/255

Base stats

HP41Attack35Defense45Speed30Sp. Def51Sp. Atk58
HP
41
Attack
35
Defense
45
Speed
30
Sp. Def
51
Sp. Atk★
58

Total 260

Low

EV yield +1 Sp. Atk

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP101148
Attack3695
Defense45106
Speed3190
Sp. Def50113
Sp. Atk56121
Total319673

About Smoliv

Like Budew, Smoliv looks like a small plant that has come to life, but in its case the bud is replaced by a green olive with leaves and two short legs. It stores in the fruit on its head the oil it produces from the nutrients it obtains. That oil is so bitter and astringent that simply expelling it is enough to make an enemy stagger, a defence more useful for escaping than for fighting directly.

It can also go a week without eating or drinking thanks to that reserve. It prefers dry, sunny climates, where it spends its time basking in the sun. Its appearance is inspired by an olive, a choice closely tied to Paldea and the region’s olive-growing tradition.

It occupies the first spot in a three-species evolutionary line. It evolves into Dolliv when it reaches level 25 and then into Arboliva when it reaches level 35. Compared with its evolutions, it retains a rounder, simpler silhouette, fitting for a seedling that still concentrates all its oil in a single fruit.

Combat analysis

×2

Weakness

FireIceFightingPoisonFlyingBug
×½

Resistance

WaterElectricGrassGround
×0

Immunity

Ghost

Smoliv in depth

An olive with its own reserve

The design starts from a green olive, with the fruit placed on its body like a small cup. The leaves around it reinforce the impression of a young plant, while the short legs and toothed mouth give it a more animal-like expression. The idea of stored oil directly connects its appearance to its behaviour: it transforms nutrients, stores them in the fruit, and expels them when it feels threatened. It is not an aggressive attacker. Its response is to slow down its opponent and escape.

The choice fits Paldea, a region inspired by the Iberian Peninsula and closely associated with olive cultivation. Its shiny form, which resembles a black olive, keeps the same agricultural reference.

The small name and the Japanese version

Smoliv combines «smol», a deliberately diminutive form of «small», with «olive». The result describes both its size and its concept without hiding the main reference. In Japanese, it is called Minive (ミニーブ), formed from «mini» and «olive». Both names follow the same structure: one word indicating smallness and another identifying the olive.

The line keeps the plant motif while increasing in scale. Smoliv concentrates its oil in a fruit; Dolliv develops a silhouette more like an ornamental plant, and Arboliva takes the idea all the way to a mature tree.

A species born in Generation IX

Smoliv debuted in Pokémon Scarlet and Pokémon Violet and has no previous version that received adjustments between generations. Its line also has no alternate forms in the associated game data. Since its debut, the feature that distinguishes it most is the Grass and Normal combination, which is unusual for a species based on a plant.

That Normal typing adds an immunity to Ghost, but also a weakness to Fighting that a pure Grass-type Pokémon would not have. When attacking, Smoliv has access to Grass STAB and Normal moves, although its Special Attack of 58 is not enough to turn it into a lasting threat. Access to Terrain Pulse at level 38 is a thematic rarity for the line, tied to its relationship with fields and plant-covered terrain.

How it works during the adventure

It is best used as a supporting special attacker, not as a Pokémon meant to break through opponents by brute force. Mega Drain lets it recover HP while dealing damage, Grassy Terrain improves the team’s presence, and Leech Seed punishes opponents that cannot remove it quickly. Energy Ball, learned at level 30, is its most reliable Grass move among those it obtains by level.

Its low Speed means accepting that it will take hits before acting. It is also best to avoid matchups against Fire-, Ice-, Poison-, Flying-, Bug-, or Fighting-type users, because its defenses do not make up for so many weaknesses. Early Bird helps if the opponent uses sleep, but it does not change its general role. Harvest offers a slower option based on Berries and recovery, although it requires protecting Smoliv while it sets up its position.

Its greatest use is supporting an adventure until it reaches Dolliv. While it remains unevolved, it provides recovery, terrain control, and early access to special Grass moves. Its oil reserve lets it go a week without eating or drinking, but in battle it still needs support to overcome its Speed of 30.

TCG cards

0%