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Official artwork of Togepi

#0175

Togepi

Gen II

Spike Ball Pokémon

Baby
Fairy

Pokédex entry · Gold

The shell seems to be filled with joy. It is said that it will share good luck when treated kindly.

Height
0.3 m
Weight
1.5 kg
Base EXP
49
Growth
Fast
Catch rate

190/255Easy

Friendship

70/255

Base stats

HP35Attack20Defense65Speed20Sp. Def65Sp. Atk40
HP
35
Attack
20
Defense★
65
Speed
20
Sp. Def★
65
Sp. Atk
40

Total 245

Low

EV yield +1 Sp. Def

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP95142
Attack2279
Defense63128
Speed2279
Sp. Def63128
Sp. Atk40101
Total305657

About Togepi

The habitat records place it in the forest, and yet almost nobody runs into one among the trees: you receive Togepi inside an egg, from someone else. And it only partly emerges from it. The 30 centimetres and kilo and a half listed in the Pokédex include the shell, which isn't a wrapper it sheds as it grows but part of its body, with red and blue spikes painted on top and two short legs poking out underneath.

The five Pokédex entries insist on the same thing from different angles, and the idea is strange for a bestiary: the shell is full of joy, and anyone who wakes a sleeping Togepi will attain happiness. The most detailed one explains the mechanism — it gathers the feelings of compassion and joy given off by the people and Pokémon around it, stores them inside and then shares them out. The others treat it directly as a good-luck charm: it brings good fortune if treated with affection. The official category, Spike Ball Pokémon, sticks to its shape and doesn't say a word about any of this.

It starts a three-stage line. With enough friendship it evolves into Togetic, which gains wings and leaves the shell behind, and the final stage is Togekiss, which needs a Shiny Stone. In the games' internal classification it counts as a baby, the label reserved for pre-evolutions that can't breed.

Combat analysis

×2

Weakness

PoisonSteel
×½

Resistance

FightingBugDark
×0

Immunity

Dragon

Togepi in depth

A spike with a diminutive

The Japanese name, トゲピー, combines 棘 (toge, spike or thorn) with the ending -pī, the affectionate suffix used with children's names. Spike plus diminutive: the small creature with points. English didn't bother changing it, and neither did Spanish, which is unusual for a generation in which many names were rewritten from top to bottom. The official category translates the same idea by another route — Spike Ball Pokémon.

The design follows the same literal direction. It's an egg with legs, and the interesting detail is that the shell doesn't break: it stays with the Pokémon, with the spikes drawn on the shell instead of sticking out. No Pokédex entry describes what's underneath. When it evolves, the shell simply disappears from the design.

The day it stopped being Normal

Until Generation V it was a Normal type. Generation VI reclassified it as Fairy alongside the other obvious candidates, and the change wasn't cosmetic. As a Normal type it had one weakness, Fighting, and one immunity, Ghost. As a Fairy type it gets immunity to Dragon, resistance to Fighting, Bug and Dark, and two new weaknesses, Poison and Steel. On a creature with 65 Defense and 65 Special Defense, trading one weakness for two matters less than gaining three resistances.

What really changed was the same-type attack bonus. Moonblast, which it learns at level 43, now gets STAB, just like Fairy Wind and Draining Kiss. Before that, Togepi's Fairy repertoire was a repertoire without support. Cleffa took exactly the same path in the same update, and for the same reasons.

The abilities are a loan

Togepi's three abilities are designed with the end of the line in mind, not with Togepi itself. Hustle, which raises Attack while lowering accuracy, is a joke about 20 Attack. Super Luck, the hidden ability, multiplies the critical-hit rate of an attacker that never becomes an attacker. Serene Grace is what has kept Togekiss relevant in competitive play for generations, because doubling the chance of a secondary effect on a move that makes the opponent flinch turns every one of the opponent's turns into a coin toss; on Togepi, the same ability applies to Psychic at level 34 and little else.

It's worth looking at the order in which the moves arrive, because it explains why nobody stays at this stage. Tackle at 1, Fairy Wind at 6, Draining Kiss at 11 and Calm Mind at 18 cover the early stages without a single hit above 50 power. Baby-Doll Eyes, at 25, lowers the opponent's Attack and is probably the most useful thing it does, because it partly makes up for the 35 HP. Psychic arrives at 34 and Moonblast at 43 — by then, with friendship at 160 or higher, any trainer who has treated the little thing well has had a Togetic for some time, or a Togekiss outright.

The egg on request

There's a pattern that has repeated since 1999: the games don't let you find it, they give it to you. Elm's aide in Goldenrod City, the man in the Water Labyrinth, Cynthia in Eterna City, the old woman in Lavaridge Town. Always a character handing over a sealed egg, always for nothing in return, and always with hatching as part of the gift. The mechanic fits what the Pokédex entries say — a Pokémon that stores other people's goodwill and gives it back — and, as a bonus, teaches the player how eggs work without needing a Day-Care worker.

The anime did the same thing from outside the fiction: the egg appears before the creature, and the Togepi that hatches from it ends up with Misty because she was the first thing it saw when it opened.

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