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Official artwork of Togetic

#0176

Togetic

Gen II

Happiness Pokémon

FairyFlying

Pokédex entry · Gold

They say that it will appear before kindhearted, car­ ing people and shower them with happiness.

Height
0.6 m
Weight
3.2 kg
Base EXP
142
Growth
Fast
Catch rate

75/255Medium

Friendship

70/255

Base stats

HP55Attack40Defense85Speed40Sp. Def105Sp. Atk80
HP
55
Attack
40
Defense
85
Speed
40
Sp. Def★
105
Sp. Atk
80

Total 405

Medium

EV yield +2 Sp. Def

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP115162
Attack40101
Defense81150
Speed40101
Sp. Def99172
Sp. Atk76145
Total451831

About Togetic

The habitat record says forest, and that is only half true: the Pokédex entries do not describe an animal you find beating through the undergrowth, but something that decides to appear. It shows itself to careful, kind-hearted people and floods them with happiness. If it detects someone pure of heart, it comes out to share its joy with them. When it is not surrounded by kind people, it grows sad. It is the only creature in the Pokédex whose mood depends on the character of the person in front of it, which is where the official category, the Happiness Pokémon, comes from.

Its physical traits point in the same direction. It is 0.6 m tall and weighs 3.2 kg, has two small wings on its back, and can float in the air without moving them. The wings are there, but they are not what keeps it aloft.

It occupies the middle slot in a three-stage line. Behind it is Togepi, which has not yet hatched and cannot fly. Ahead is Togekiss, which evolves with a stone rather than by level. Togetic is the stage that can already fly but still does not weigh much: 405 base stat points split between a baby stage and a final form that outdoes it in every respect.

Combat analysis

×2

Weakness

ElectricIcePoisonRockSteel
×½

Resistance

GrassDark
×¼

Double resistance

FightingBug
×0

Immunity

GroundDragon

Togetic in depth

Spikes, chick, and a shell that won’t come off

The Japanese name, トゲチック (Togechick), combines 刺 toge, spike or thorn, with the English word chick. The English name does the same thing by trimming it down: Togetic keeps the toge and reduces the chick to -tic. The design is built into both halves of the name: a fairy and a chick that has just hatched, with a white body and the shell’s coloured markings still on it. It is a chick that has not quite finished hatching, and that is the visual joke running through the whole line.

The day it stopped being Normal

Until Generation V, this was a Normal- and Flying-type Pokémon. Generation VI reclassified it as Fairy and Flying along with the rest of the line, and the change was not cosmetic. It lost the immunity to Ghost that Normal gave it and gained immunity to Dragon. It became resistant to Dark, and its resistance to Fighting, which had previously ended up neutral because Normal cancelled it out, became quarter damage. In return, it picked up two new weaknesses, Poison and Steel, on top of the three it already carried from Flying. Its Fairy-type moves, which had not existed as such before then, also began benefiting from STAB: Fairy Wind at 6, Draining Kiss at 11, and Moonblast at 43.

The stone that took two generations

In Gold, Silver, and Crystal, Togetic was the end of the line. There was nothing beyond it, and with 405 base stat points that left it in an awkward position: an intermediate stage with final-stage drawbacks. Generation IV introduced the Shiny Stone and Togekiss with it, and the whole line was suddenly rearranged. It is one of the few cases where a species that had been terminal for two generations became a pre-evolution without a single number being changed.

That delay has one useful side effect. Because it can evolve, it qualifies for Eviolite, which Togekiss cannot use. It is the only real advantage it has over its own evolution.

Taking turns off the opponent in a normal playthrough

The plan that works best starts with Calm Mind at level 18, which raises Special Attack and Special Defense at the same time and turns that 105 into something almost impenetrable on the side that matters. From there, Air Slash at 25 and the flinch chance doubled by Serene Grace do the dirty work. Baby-Doll Eyes, learned at that same level 25, lowers the opponent’s Attack and has priority, so it lets Togetic switch into a physical attacker without taking the full hit first. Draining Kiss, at 11, restores half the damage dealt and covers its lack of recovery in the early stages.

There is a minor detail involving the hidden ability: Air Cutter, the move it comes with, already has a high critical-hit ratio, and Super Luck raises it another step. It is not worth giving up Serene Grace, but it is the only combination in which that ability does anything measurable.

Sharing Serene Grace puts it in the same group as Jirachi, which has made the best use of the ability over the years. The difference is the typing: Jirachi’s Steel typing resists Togetic’s Fairy attacks and hits it super effectively, which sums up quite neatly what Togetic should not be brought in against.

TCG cards

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