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Official artwork of Venonat

#0048

Venonat

Gen I

Insect Pokémon

BugPoison

Pokédex entry · Red

Lives in the shadows of tall trees where it eats insects. It is attracted by light at night.

Height
1 m
Weight
30 kg
Base EXP
61
Growth
Medium
Catch rate

190/255Easy

Friendship

70/255

Base stats

HP60Attack55Defense50Speed45Sp. Def55Sp. Atk40
HP★
60
Attack
55
Defense
50
Speed
45
Sp. Def
55
Sp. Atk
40

Total 305

Medium

EV yield +1 Sp. Def

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP120167
Attack54117
Defense49112
Speed45106
Sp. Def54117
Sp. Atk40101
Total362720

About Venonat

At night, it follows any light that is switched on. It’s the habit repeated most often in its Pokédex entries, and during the day it does the opposite: it stays among the shadows of tall trees, hunting insects smaller than itself.

The eyes are half the design. Those two red circles taking up almost its entire face aren’t two eyes, but clusters of tiny eyes that can only be distinguished in bright light, and which the entries describe as a radar — no prey goes unnoticed. The rest of the body is a one-metre, 30-kilogram ball covered in a thin layer of thick fur that, according to the Pokédex, it developed for protection.

Its official category is simply the Bug Pokémon, with no further nuances, and that’s where the concept’s ambition ends: a furry ball with legs and antennae. It heads a two-stage line that ends with Venomoth at level 31, with no branches, no alternate forms and no regional variant. What you get at number 48 in the Pokédex is exactly what you see.

Combat analysis

×2

Weakness

FireFlyingPsychicRock
×½

Resistance

PoisonBugFairy
×¼

Double resistance

GrassFighting

Venonat in depth

A mosquito with a poison name

The English name combines venom with gnat, the small mosquito that swarms in summer, and describes exactly what it is: an irritating, toxic bug. The Japanese, コンパン (Kongpang), points to compound eyes — which would also become the name of its ability — or to 昆虫 konchū, simply “insect”. In Spanish, it kept the English name untouched, as happened with almost all of Kanto’s Pokémon.

The design hasn’t changed in any generation. It’s still the same purple ball of fur, with two short-clawed hands, large jumper’s legs and ball-tipped antennae. The biological reference usually cited is parasitic insects with powerful rear legs, flea-like ones, although the eyes belong to a fly and the rest doesn’t really match anything specific.

The switch theory

There’s an idea that has been circulating among players for decades: that Butterfree and Venomoth were switched around. Butterfree has the red compound eyes, clawed hands and antennae of Venonat, while Venomoth’s wings display the lower appendages of a swallowtail butterfly, the same family that Caterpie is based on. They would fit better crossed over than they do as they are.

Neither Game Freak nor Nintendo has ever confirmed it, and the alternative explanation is more boring and probably more accurate: in 1996, Bug-type designs shared a very small parts kit. It works as trivia, not as fact.

What to do with it in a normal playthrough

Its learning curve is the problem. Until level 25 it doesn’t have a single decent attack — 40-power Tackle, 50-power Confusion, 65-power Psybeam — and when it finally gets Bug Buzz at 90 power, it turns out to be special and its 40 Special Attack wastes it. Leech Life at 35 and Zen Headbutt at 37 are physical and make better use of its 55 Attack, but by then it should already have evolved.

The useful part is its status-move selection, and those arrive early. Supersonic at 5, Poison Powder at 13, Stun Spore at 23 and Sleep Powder at 29: with Compound Eyes, three almost foolproof ways to take an opponent out of action while the team comes in to finish the job. It fills the same role as Paras with Spore, except Spore has 100% accuracy and doesn’t fail against Grass types.

Then there’s the oddity in its movepool: Confusion at 11, Psybeam at 17, Zen Headbutt at 37 and Psychic at 47. Four Psychic-type attacks on a creature that is weak to Psychic, and that would also benefit more from almost anything else with 40 Special Attack.

TCG cards

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