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Official artwork of Emolga

#0587

Emolga

Gen V

Sky Squirrel Pokémon

ElectricFlying

Pokédex entry · Black

The energy made in its cheeks’ electric pouches is stored inside its membrane and released while it is gliding.

Height
0.4 m
Weight
5 kg
Base EXP
150
Growth
Medium
Catch rate

200/255Very easy

Friendship

70/255

Base stats

HP55Attack75Defense60Speed103Sp. Def60Sp. Atk75
HP
55
Attack
75
Defense
60
Speed★
103
Sp. Def
60
Sp. Atk
75

Total 428

Medium

EV yield +2 Speed

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP115162
Attack72139
Defense58123
Speed97170
Sp. Def58123
Sp. Atk72139
Total472856

About Emolga

It looks like a small squirrel, but it doesn’t climb just to hide: it uses the membrane between its legs as a gliding cape and charges it with electricity. It lives in the treetops, where it stores the energy produced by the electric sacs in its cheeks. It then launches itself between the branches and discharges electricity while flying. Pokédex entries also show some fairly rough behaviour: it chars Berries and Bug Pokémon before eating them, drives off bird Pokémon and sometimes moves into Pikipek nests. If it fills its cheeks with too much food, it even has trouble flying.

Its design is based on a flying squirrel, with the membrane visually turned into a cape. The result fits its Electric and Flying types: it glides, stores energy and releases it from the air. It belongs to Generation V and occupies a one-species evolutionary line. It doesn’t evolve or come from another form, so all of its development is focused on improving its own resources.

Combat analysis

×2

Weakness

IceRock
×½

Resistance

GrassFightingFlyingBugSteel
×0

Immunity

Ground

Emolga in depth

The cape that is also a wing

Its animal basis is a flying squirrel, particularly an image close to Japanese flying squirrels. The patagium, which in a real animal helps control gliding, is depicted here as a yellow cape stretched between its limbs. Its electric cheeks complete the link with the tradition of electric rodents that began with Pikachu and continued with species such as Pachirisu. In Emolga, the electricity doesn’t stay in its cheeks: it is stored in the membrane and discharged during flight.

The Japanese name エモンガ and the English name Emolga refer to momonga, the Japanese word for a flying squirrel. The first part of the Japanese name is also related to emon, a term associated with fabrics or curtains. That combination explains both the animal and the cape-like appearance without needing to look for a mythological reference.

An electric rodent with territory of its own

Within this family of designs, it isn’t a copy of Dedenne or an airborne version of Pikachu. Its distinctive mechanical trait is the Electric and Flying pairing, which gives it an immunity to Ground and a second Electric immunity when it uses Motor Drive. It is also the only species in its line: it has no pre-evolution or evolution that changes its functions.

The Pokédex entries emphasise opportunistic behaviour. It settles in the treetops, takes advantage of nests bored out by Pikipek and uses discharges to keep bird Pokémon away. Food is also part of its method: it heats up Berries and Bug Pokémon with electricity before eating them. Its lightweight appearance contrasts with this fairly aggressive habit.

From Generation V newcomer to niche specialist

It arrived with Generation V and has kept the same type combination, the same main abilities and the same lack of evolution ever since. What changed was the context. Later generations introduced more Pokémon capable of acting as fast Electric-type attackers, Flying-type pivots or better-defended support Pokémon. Its stats didn’t keep up with that escalation: 103 Speed is still useful, but 75 Attack, 75 Special Attack and bulk of 55, 60 and 60 leave little room for mistakes.

In Generation V analysis, it stood out more as a fast pivot and support Pokémon, with Volt Switch, U-turn, Taunt, Encore and boosting moves. In later generations, it was relegated to lower-power environments, where its speed and access to utility tools still have value. The comparison with other Electric/Flying types is harsh: it needs to make better use of its immunities and Speed because it doesn’t win through power or bulk.

Switch in, disrupt and switch out

In battle, the safest approach is to switch in on an Electric-type attack if it has Motor Drive, set the pace with Volt Switch and save Acrobatics for targets vulnerable to its Flying-type STAB. Taunt shuts down recovery and hazard setting; Encore can trap the opponent into an unhelpful move. Light Screen improves the team’s ability to withstand special attacks, although it doesn’t fix its low HP.

You should avoid Rock- and Ice-type attacks, as well as direct exchanges against opponents that resist both of its STAB types. An opponent that can take its hits and respond with neutral damage will usually knock it out quickly. Its most realistic role is to create favourable turns, not to stack boosts for many turns or sweep teams through brute force.

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