Horsea in depth
The dragon’s lost child
The Japanese name, タッツー (Tattu), comes from 竜の落し子, tatsu no otoshigo, the Japanese term for “seahorse”, which literally translates as “the dragon’s lost child”. That explains half the entry: the Dragon Pokémon category on a Water-type creature, the Dragon Egg Group, Twister at level 10 and DragonBreath at 20, and a final evolution that really does end up as a Dragon type. English is much flatter — Horsea is nothing more than seahorse with the syllables switched around. French Hypotrempe at least combines hippocampe with tremper, to soak.
The 25 it has carried since the second generation
In Red and Blue there was only one Special stat, and Horsea’s was 70: it took special attacks exactly as well as it dealt them. When the second generation split that number in two, the Attack kept all 70 points and Defence fell to 25. That is not a minor adjustment. Its physical Defence, 70, is almost three times its Special Defence, and nothing else on its sheet makes up for the gap: with 30 HP, not even TM Rest gives it enough room to heal twice. It is the kind of figure that defines an entire species, and in its case it decided that all three stages would have to wait for Kingdra to become something.
Fish, raise it thirty-two levels, trade it
Kanto’s Super Rod does not appear until very late in the adventure, and what it pulls up comes at low levels. That is the practical problem: fishing for Horsea means signing up for a long grind with a Pokémon that takes hits poorly and hits only moderately throughout the journey. Hydro Pump, its strongest move at 110 power, does not arrive until level 45, thirteen levels after it has stopped being Horsea. Before that, its best option is BubbleBeam, at 65 power, learned at 25.
The second step adds a condition from another era. Evolution by trading with an item was introduced in the second generation and remains unchanged, which in practice makes Kingdra inaccessible to anyone playing alone and offline. In FireRed and LeafGreen, the step was also blocked until obtaining the National Pokédex, so even trading did not let you get ahead.
Another seahorse, another route
Skrelp starts from the same idea — a seahorse-shaped fish that ends up as a sea dragon — and reaches the same destination by a more convenient route: it evolves by level, without trading or an item, and carries the Poison typing from the start instead of waiting until its final stage. By comparison, Horsea’s design is the more literal of the two: it simply copies the animal, with its three facial fins and prehensile tail, without adding seaweed or disguises. And the ink detail, which sounds like an octopus, is not quite so far-fetched — the Pokédex describes it spitting ink through the tubular snout with which a real seahorse sucks up tiny crustaceans.