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Official artwork of Palossand

#0770

Palossand

Gen VII

Sand Castle Pokémon

GhostGround

Pokédex entry · Sun

Possessed people controlled by this Pokémon transformed its sand mound into a castle. As it evolved, its power to curse grew ever stronger.

Height
1.3 m
Weight
250 kg
Base EXP
168
Growth
Medium
Catch rate

60/255Medium

Friendship

70/255

Base stats

HP85Attack75Defense110Speed35Sp. Def75Sp. Atk100
HP
85
Attack
75
Defense★
110
Speed
35
Sp. Def
75
Sp. Atk
100

Total 480

High

EV yield +2 Defense

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP145192
Attack72139
Defense103178
Speed3695
Sp. Def72139
Sp. Atk94167
Total522910

About Palossand

Palossand is the second and final stage of its evolutionary line: it evolves from Sandygast when it reaches level 42. The pile of sand that makes up its pre-evolution takes the shape of a castle, complete with towers, battlements and shells embedded in the facade. That construction is not decorative. Each grain retains its own will, and together they use people to take on their current form.

Pokédex entries present it as a beach predator. It gulps down small Pokémon while they are still alive, absorbs their life energy and leaves dry bones beneath the sand. It also raises sandstorms to immobilise its victims before attacking them. Its relationship with water is contradictory: it lives on beaches, but heavy rain breaks down its structure and prevents it from maintaining its castle shape.

The Sand Castle Pokémon category sums up its concept well. It is an enchanted sandcastle, with traits of a cursed fortress and quicksand. Its body measures 1.3 m and weighs 250 kg, a considerable mass for a creature made of sand.

Combat analysis

×2

Weakness

WaterGrassIceGhostDark
×½

Resistance

BugRock
×¼

Double resistance

Poison
×0

Immunity

NormalElectricFighting

Palossand in depth

The castle that steals your breath

The design starts with a sandcastle, but adds two dark references. Its enchanted-fortress shape connects with the usual image of haunted castles, while the way it traps prey calls to mind quicksand. The shells on its facade reinforce its coastal origin, and the buried bones turn a childhood construction into a trap for unsuspecting Pokémon.

Alola's Pokédex entries develop a specific progression: first it controls people to transform a pile of sand, then it keeps bones beneath the castle and finally acts as a mass of grains with a will of its own. Water breaks that illusion of solidity. Heavy rain does not simply damage it: it threatens the shape that defines the species.

Palace, sand and a Japanese phrase

The “sand” part of Palossand refers directly to sand. The beginning recalls “palace”, because of its palace- or fortress-like appearance, and the name also plays on the idea of a structure raised on a pile of sand. Its Japanese name, シロデスナ, is read as shiro desu na, a phrase equivalent to “it’s a castle, isn’t it?”. The joke fits a creature that looks like a fortress at first glance, but whose Ghost nature makes it something far less stable.

A wall with an obvious weakness

Its 110 Defence and access to Shore Up let it withstand physical hits during the story and in low- or mid-level battles. Earth Power and Shadow Ball cover its two offensive types, while Hypnosis can create openings against slower opponents. In competitive play, the usual plan is to switch in against physical attacks, set Stealth Rock and preserve health with Shore Up.

Water Compaction defines its team-building decisions. A Water-type move activates the Defence boost, but also exploits one of its weaknesses, so it only pays off if the hit is weak, the opponent is forced to use it or the exchange leaves you in a favourable position. Sand Veil fits with Sandstorm, although its usefulness depends on keeping the weather active.

Its base Speed of 35 means it will almost always take hits before acting. That makes it easier to use Hypnosis or Shore Up under pressure, but also leaves little room against special attackers. Grass, Ice, Water, Dark and Ghost are direct answers, and opponents that resist its attacks can use its passive turns to set up.

From Alola to later movepools

Palossand debuted in Generation VII alongside Sandygast. In later games it retained its identity as a Ghost- and Ground-type physical wall, but its movepool changed over time. Poltergeist arrived in the following generation and is now among its available moves; it also has Scorching Sands, Chilling Water and Tera Blast in the movepools of the current games.

Compared with Dugtrio, it shares a connection with sand and the Ground type, but their roles are opposite: Dugtrio applies pressure with Speed, while Palossand plays to endure. Its typing combination also brings Gengar to mind because of the Normal immunity and Ghost-type threat, although Palossand sacrifices Speed to build up Defence and provide support. When a storm turns the beach into hostile terrain, the species stops looking like a simple construction and acts like a predator waiting beneath the surface.

TCG cards

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