Back to the Pokédex
Official artwork of Pangoro

#0675

Pangoro

Gen VI

Daunting Pokémon

FightingDark

Pokédex entry · X

Although it possesses a violent temperament, it won’t put up with bullying. It uses the leaf in its mouth to sense the movements of its enemies.

Height
2.1 m
Weight
136 kg
Base EXP
173
Growth
Medium
Catch rate

65/255Medium

Friendship

70/255

Base stats

HP95Attack124Defense78Speed58Sp. Def71Sp. Atk69
HP
95
Attack★
124
Defense
78
Speed
58
Sp. Def
71
Sp. Atk
69

Total 495

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP155202
Attack116193
Defense74143
Speed56121
Sp. Def68135
Sp. Atk66133
Total535927

About Pangoro

Pangoro made its debut in Generation VI, with Pokémon X and Pokémon Y, as the evolution of Pancham. Its design is based on an upright panda bear, but adds traits of a young Japanese delinquent: its dark fur hangs like a long jacket, it keeps a leaf in its mouth and its large hands are made for hitting. That mix explains its street-fighter look and its Fighting/Dark typing.

Pokédex entries describe it as a hot-tempered creature that will not tolerate anyone picking on the weak. It tries to solve conflicts with its fists and charges with such force that it can send a truck flying. The leaf is not just decoration: it uses it to predict its opponent’s movements. It is also shown to be good-natured with its companions, so its aggression is directed at those it considers a threat.

It occupies the final slot in a two-species evolutionary line. Pancham evolves into Pangoro upon reaching level 32. It has no recorded alternate forms, and its black-and-white appearance contrasts with the much more docile nature of its pre-evolution.

Combat analysis

×4

Double weakness

Fairy
×2

Weakness

FightingFlying
×½

Resistance

RockGhost
×¼

Double resistance

Dark
×0

Immunity

Psychic

Pangoro in depth

The panda with a leaf in its mouth

The animal basis is a panda bear, but the design adds a human silhouette and a gang-leader attitude. The dark fur cape recalls a long jacket, while the leaf held between its teeth reinforces its defiant air. The English name Pangoro and the Japanese ゴロンダ (Goronda) combine the panda reference with Japanese terms associated with a thug or a rumbling sound. The delinquent idea also fits its evolution: Pancham leaves behind its childish appearance and gains the Dark type along with a much heavier body.

An evolution with a bad influence

Pangoro belongs to a short evolutionary line. Pancham learns to imitate its evolution, but the final result changes the scale and tone of the design. The evolution requirement is simply reaching level 32, and the reward is a species standing 2.1 m tall and weighing 136 kg, built to convey brute force. The Pokédex insists on a useful contradiction for understanding it: it is aggressive and hot-tempered, but protects the weak and behaves affectionately towards its companions.

It debuted in Generation VI and made its way into Pokémon Sword and Pokémon Shield. Its Fighting/Dark combination remained unchanged, as did its role as a physical attacker, while the available movepool changed between generations. In the Sword and Shield version, it learns Night Slash from the start, gets Crunch at level 35 and reaches Hammer Arm at level 58. It also has TM moves such as Earthquake, Rock Slide, Dragon Claw and Stone Edge.

How to open holes without giving away turns

The stat spread points to an obvious priority: 124 Attack and 95 HP against 58 Speed. It should not be treated as a fast attacker. It comes in more effectively after a teammate forces a switch, or against a target that its typings allow it to withstand. Iron Fist turns punching moves into its defining resource, but Mold Breaker is valuable when an opposing ability would stop the attack from working as expected.

Close Combat and Crunch form a straightforward offensive pair. Bullet Punch partly makes up for its sluggishness and lets it finish targets, while Drain Punch maintains pressure without relying on a recovery item. Swords Dance greatly increases the punishment it deals, although its weaknesses to Fairy, Fighting and Flying make it difficult to find the necessary turn. Against teams with Ghost Pokémon, Scrappy allows it to use Normal- and Fighting-type moves, but its hidden ability is not available on every specimen.

Similarities that make its limits clear

Its appearance invites comparisons with other large humanoid Pokémon, such as Bewear, but their roles are different. Bewear builds more of its identity around physical durability and contact attacks, while Pangoro relies on its two offensive types and its ability to force switches. Scrafty shares the Fighting and Dark types, although it has a different stat spread and a more defensive, setup-oriented approach.

Pangoro works best once the opponent has already been worn down. Fairy-type Pokémon cut its attacks off drastically and faster opponents can knock it out before it attacks, so it should not be sent in without identifying those threats first. Its leaf is not just a visual trait: it sums up the fighting style of a species that watches for an opening, chooses its strike and then tries to solve everything with its fists.

TCG cards

0%