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Official artwork of Pinsir

#0127

Pinsir

Gen I

Stag Beetle Pokémon

Bug

Pokédex entry · Red

If it fails to crush the victim in its pincers, it will swing it around and toss it hard.

Height
1.5 m
Weight
55 kg
Base EXP
175
Growth
Slow
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP65Attack125Defense100Speed85Sp. Def70Sp. Atk55
HP
65
Attack★
125
Defense
100
Speed
85
Sp. Def
70
Sp. Atk
55

Total 500

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP125172
Attack117194
Defense94167
Speed81150
Sp. Def67134
Sp. Atk54117
Total538934

About Pinsir

The two horns that grow from its head are covered in spikes and aren’t for charging: they’re for clamping shut. Pokédex entries always describe the same scene — it catches its opponent between its pincers, squeezes until it splits it in two and, if the bug hangs on, flings it away. One entry gives a more precise figure for its grip: it can lift something that weighs twice as much as it, meaning more than 110 kilos, holding it with just its head. Its own 55 kilos and 1.5 metres put it roughly on the scale of an adult human.

The other constant in the entries is the cold. When the temperature drops, it retreats into the forest, and its movements become slow in cold areas, something that isn’t reflected in any game mechanic but does explain where it lives: its recorded habitat is the forest, where it competes with Heracross for tree sap. In Alola, it changes enemies, and its rival becomes Vikavolt.

Its official category is the Stag Beetle Pokémon. It has no pre-evolution or evolution: the line begins and ends with it, and the only transformation it can undergo is Mega Evolution.

Combat analysis

×2

Weakness

FireFlyingRock
×½

Resistance

GrassFightingGround

Pinsir in depth

A stag beetle that also has hands

The animal is obvious: a stag beetle, the beetle whose enlarged mandibles look like antlers. What the 1996 design did was move those mandibles to the top of the head, turn them into two spiked horns and leave the rest of the body in a bipedal stance, with functional arms and hands. That’s why the Pokédex classifies it as having a humanoid form rather than an insect form, something it shares with only a handful of species in the Kanto Pokédex.

The English name is literal, pincers. The Japanese name is カイロス, romanised as Kailios, and it doesn’t play on any ordinary word in the language, which is unusual among first-generation names, since they almost always hide a joke.

The detail that best completes the design comes at level 48: it learns Guillotine, a one-hit knockout move that misses most of the time but, when it connects, knocks the opponent out in one hit. It’s exactly what the entries say it does with its pincers.

The other half of the trade

In the first generation, it couldn’t be obtained on routes. It appeared in the Safari Zone in Pokémon Blue, while Pokémon Red put Scyther there instead, and there was no way to have both without trading with someone who had bought the other version. The Safari Zone also takes away the usual tools: you can’t attack or weaken the target, only throw bait or rocks and hope it doesn’t run away. A catch rate of 45 under those conditions is what turned the two beetles into schoolyard trading currency.

The rivalry has remained part of the script. Heracross competes with it for tree sap in almost every region, and the Alolan Pokédex replaces that conflict with another one: there, its declared enemy is Vikavolt. All three fill the same niche — the region’s large physical Bug-type — with different solutions: Heracross adds Fighting, Vikavolt adds Electric, and this one adds nothing.

When it grows wings

Mega Evolution, introduced in the sixth generation with Pinsirite, is what changed the conversation. Mega Pinsir opens its elytra and spreads its wings, becomes Bug and Flying, and gains Aerilate: all of its Normal-type moves become Flying-type moves and gain power. All at once, moves that had previously been filler — Strength, Rock Climb — become boosted Flying-type attacks, and Swords Dance stops being a risky setup move and becomes the obvious first turn.

The trade-off is harsh. Bug and Flying quadruples Rock-type damage, and Stealth Rock — which Pinsir itself learns from a TM — removes half its HP every time it enters the field. Any Rock- or Electric-type priority move ends things before Swords Dance can do anything.

It’s worth remembering where none of this exists. The reference game for this entry is Pokémon Brilliant Diamond and Pokémon Shining Pearl, where there’s no Mega Evolution of any kind: there, Pinsir is a pure Bug type with 125 Attack, 85 Speed and no tricks.

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