Sandslash in depth
A pangolin with a mouse ID
The Japanese says it plainly: サンドパン, Sandpan, is “sand” plus the “pan” from pangolin. The English name swaps the animal for what it does with its hands, slash, a slashing blow. And the design is a textbook pangolin: stance, thick tail, digging claws and scales turned into spikes, with a touch of porcupine in the finish across its back. The official category, Mouse Pokémon, fits neither reference; it got stuck there from the first stage and has stayed put.
The detail about the spikes being shed once a year and the claws regrowing in a day is consistent with the real animal: a pangolin's scales are made of keratin, the same material as a fingernail, and grow in much the same way.
What moved when Special was split
The total of 450 has never changed. The distribution has. In Generation I there was a single Special stat, and in Generation II it was split into two; Sandslash ended up with 45 Special Attack and 55 Special Defense. The offensive half of that number was left with no use at all, while the defensive half remained the hole it falls through.
Getting one in 1996 wasn't automatic either. In Red it does not appear on any route and you have to trade for it; in Blue, it appears on Route 23 and in Cerulean Cave; in Yellow, only in Cerulean Cave, which is the last place in the adventure. In other words, the game where it was easiest to use was the one fewer players had in Spain.
The level list comes late
Rapid Spin at 15 and Bulldoze at 18 are well placed. After that comes a twelve-level desert until Sand Tomb, and the moves that really do damage pile up at the end: Dig at 41, Gyro Ball at 46, Swords Dance at 51, Earthquake at 61. In a normal playthrough, almost nobody reaches 61 before the League, so the Sandslash people use is the TM one — Earthquake, Swords Dance, Stone Edge, Knock Off — not the one from its natural level curve.
Without TMs, its best move of its own until well into the game is Slash, at 36, which is also Normal type and does not even get STAB. Crush Claw, available from level 1, has the same problem with less power.
There is one move that does translate what the Pokédex entries describe into mechanics: Rollout, at level 9. Curling up and rolling away is exactly what three of its six entries describe, and it is the only time the game lets it do so. The rest of the time, a Ground type with 110 Defense and 45 Special Attack does what it can.