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Official artwork of Sharpedo

#0319

Sharpedo

Gen III

Brutal Pokémon

WaterDark

Pokédex entry · Ruby

Nicknamed “the bully of the sea,” SHARPEDO is widely feared. Its cruel fangs grow back immediately if they snap off. Just one of these POKéMON can thoroughly tear apart a supertanker.

Height
1.8 m
Weight
88.8 kg
Base EXP
161
Growth
Slow
Catch rate

60/255Medium

Friendship

35/255

Base stats

HP70Attack120Defense40Speed95Sp. Def40Sp. Atk95
HP
70
Attack★
120
Defense
40
Speed
95
Sp. Def
40
Sp. Atk
95

Total 460

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP130177
Attack112189
Defense40101
Speed90161
Sp. Def40101
Sp. Atk90161
Total502890

About Sharpedo

The official category, Brutal Pokémon, lives up to its name. Pokédex entries call it the “Terror of the Seas”, credit it with fangs capable of piercing steel and claim that a single specimen is enough to tear apart an oil tanker. Its body is a shark redrawn as a projectile: 1,8 metres, 88,8 kilograms, rough skin and rigid side fins.

The figure that defines it is 120 km/h, propelled by its rear fin. The one that contradicts it appears in that same Pokédex — it cannot swim long distances. It is an ambush hunter that runs out of fuel almost immediately.

Its fangs grow back as soon as it loses them, so it leaves teeth scattered across the seabed. And one entry breaks from the heroic tone of the rest: it says that the species was once overfished because its dorsal fin was delicious. An animal that terrifies fishermen and that fishermen almost wiped out.

It finishes a two-stage evolutionary line. Carvanha evolves at level 30, and that is where it ends: there is no third stage, only an alternate form that activates during battle.

Combat analysis

×2

Weakness

ElectricGrassFightingBugFairy
×½

Resistance

FireWaterIceGhostDarkSteel
×0

Immunity

Psychic

Sharpedo in depth

Sandpaper skin, torpedo name

The Japanese サメハダー comes from 鮫肌 (samehada), “shark skin”, which is also the word used for sandpaper made from sharkskin. The design leans into that rough texture, and its regular Ability hangs off the same idea. The English name combines shark and sharp with torpedo, which is exactly what its silhouette suggests. The German name, Tohaido, performs the same trick with Torpedo and Haifisch.

The starting animal is a shark, but not only that. The flattened head and front profile recall the ocean sunfish, and the design takes liberties with its anatomy: two gill slits per side, when a real shark has between five and seven. The vertical caudal fin and rigid side fins behave more like stabilisers than fins.

The teeth have their own story within the game world. They fall out and grow back nonstop, and the ones people collect are mounted as charms, under the belief that they protect against mishaps at sea. The same piece that tears through a hull ends up hanging around a sailor’s neck.

What it cost two generations

During the third and fourth generations, Rough Skin was its thing and Carvanha’s: no other species had that Ability. That left it in a strange position — a frail attacker whose passive damage depended on the opponent touching it first. The fifth generation gave Rough Skin to more creatures and, in the process, gave it Speed Boost as a Hidden Ability. That change is what rewrote the way it was played: it stopped being a fast shark and became one that accelerates on its own.

Compared with Crawdaunt, the other Water and Dark Pokémon from Hoenn, the distribution is reversed. Crawdaunt hits harder and arrives later; this one gets there sooner and lasts just as long, which is to say, not at all. Choosing between the two is rarely about raw power, but about whether the team can afford to spend a turn setting the field up or needs the immediate hit.

The stone and the ride

The sixth generation brought it the Sharpedonite. When Mega Evolved, it gains Strong Jaw, which boosts biting moves —Bite at 16, Ice Fang at 20, Crunch at 34— and raises Attack and Speed, with the yellow markings on its body explained as battle scars. The improvement does not touch what it is truly missing: it still dies to whatever gets through.

Outside battle, it has had a second life as a vehicle. In the Alola games it is one of the available mounts for crossing the water, and there its 120 km/h stops being a threat and becomes a convenient way to get around. Few species go from “Terror of the Seas” to a mode of transport within the same generation and a half.

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