Squirtle in depth
A turtle named after a coin
The Japanese ゼニガメ, Zenigame, is the ordinary word for a pond turtle hatchling, and it contains 銭 zeni, an old way of saying money, together with 亀 kame, turtle. The PokéQuiz programme that accompanied Black and White explained it plainly: Squirtle’s shells resemble old coins, and that’s where the name comes from.
English changes register. Squirt, a jet of water, plus turtle, with the water pistol as the obvious reference — a child’s toy, not a weapon. Spanish keeps the English name, as happens with the entire first generation outside Japan.
The ten-thousand-year tail
The body isn’t exactly that of a sea turtle. Its proportions and amphibious life are closer to freshwater turtles, specifically the big-headed turtle, with that head disproportionate to the shell. The long, curled tail is the part with the most history behind it: it refers to the minogame (蓑亀) of Japanese tradition, the turtle that lives for ten thousand years and grows a tail of algae after living that long. The same reference remains in Wartortle, where the tail becomes furry and completely unmistakable.
What arrived late
For eight generations it was a defensive turtle with no way to make use of that. Shell Smash changed this in the ninth, when it appeared in its level-up moveset in Scarlet and Violet: two boosts at once to Attack and Speed at the cost of its shell, a move designed for creatures with high defenses and low attacking stats — in other words, exactly it. Before that, its learnset read like that of a Pokémon that couldn’t quite make up its mind. Bite at 12, Iron Defense at 30, Hydro Pump at 33 and Aqua Tail at 36: moves from three different strategies.
Withdraw at level 6 is a summary of its character: climbing inside and raising its Defense. Rapid Spin at 9 is a utility move that’s useless in normal play and, in organised battles, does more for its team than any of its attacks.
In Kanto, it starts easily and ends uphill
Of Kanto’s three starters, it has the easiest start. A type advantage against the Pewter City Gym and the Vermilion City Gym, meaning two of the first four are settled by the type chart, while Bulbasaur handles two others and Charmander gets the two worst ones. The price comes later: a pure Water type has nothing with which to hit Grass or Electric types, and against the Elite Four at the Indigo Plateau, everything depends on Ice-type TMs.
Compared with Totodile, Johto’s Water starter, the distribution is the opposite. That one starts out hitting hard with a weak shell; this one starts with 65 Defense and nothing to make use of it until well into the line. In the anime, Ash’s Squirtle came from the Squirtle Squad, a group of sunglasses-wearing turtles that spent its time causing mischief in a town before being convinced to switch sides.