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Official artwork of Drilbur

#0529

Drilbur

Gen V

Mole Pokémon

Ground

Pokédex entry · Black

It can dig through the ground at a speed of 30 mph. It could give a car running aboveground a good race.

Height
0.3 m
Weight
8.5 kg
Base EXP
66
Growth
Medium
Catch rate

120/255Easy

Friendship

70/255

Base stats

HP60Attack85Defense40Speed68Sp. Def45Sp. Atk30
HP
60
Attack★
85
Defense
40
Speed
68
Sp. Def
45
Sp. Atk
30

Total 328

Medium

EV yield +1 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP120167
Attack81150
Defense40101
Speed65132
Sp. Def45106
Sp. Atk3190
Total382746

About Drilbur

Like Diglett, Drilbur lives underground and looks like a small mole, but its arms end in three enormous claws that it uses as drills. Its short, broad body is built for spinning: it brings its claws together, launches itself forwards and tears through the ground at high speed. One Pokédex entry describes burrowing speeds of up to 50 km/h, fast enough to compete with a car travelling on the surface.

That behaviour has an unpleasant consequence for people who work the land. Its tunnels can ruin entire crops, so farmers consider it a nuisance. It is also portrayed as a creature capable of living alongside people when treated properly, away from the fields it usually burrows through.

Drilbur belongs to the fifth generation and is the first Pokémon in its evolutionary line. At level 31, it evolves into Excadrill, which keeps the drill concept and develops a much larger, more specialised shape.

Combat analysis

×2

Weakness

WaterGrassIce
×½

Resistance

PoisonRock
×0

Immunity

Electric

Drilbur in depth

A drill with a mole’s snout

The design is based on a mole. Its exaggerated front claws recall shovels and drills, while the shape of its arms makes it possible to depict the drilling motion without separating conventional hands. The Pokédex entries insist on the same idea: it brings its claws together, spins its body, and moves underground. The species does not dig discreetly; its tunnels can ruin entire crops, hence its poor relationship with farmers.

The English name combines “drill” with “burrow”, or possibly “burr”, a reference to its claws. The Japanese モグリュー is romanised as Mogurew and combines mogura, mole, with the idea of a screw or a rotating part. In both languages, the central concept is direct: a mole turned into a drilling tool.

From Unova to later generations

Drilbur debuted in the fifth generation alongside Excadrill, an evolution that adds the Steel type and takes the drill imagery much further. It did not have a comparable wild presence in the sixth and seventh generations: it was obtained through breeding or transfer. It returned as an encounter in Pokémon Sword and Pokémon Shield, while in Pokémon Scarlet and Pokémon Violet it was tied to the game’s additional content.

Its movepool has also changed over time. In older generations, Rapid Spin had lower power; in later generations, it became a stronger attack. The move remains useful for clearing hazards, but the change reinforces Drilbur’s value as a physical attacker. The availability of moves and tutors has not remained identical between games either, so a transferred Drilbur will not always have exactly the same moveset it can learn in the current generation.

When to bring it into battle

In a normal playthrough, it works well during the mid-game if it comes in against an opponent weak to Ground, an Electric-type move, or after a teammate forces a switch. Earthquake is its main attack; Rock Slide covers Flying types, and Swords Dance punishes passive turns. If the opponent still has Water-, Grass-, or Ice-type answers, it is best not to leave Drilbur exposed: its 40 and 45 defences do not hold up well in exchanges.

In Little Cup, Mold Breaker sets its attacks apart from those of other Ground users because it bypasses Abilities that nullify or reduce certain answers. Sand Rush requires building the team around a sandstorm, but it turns Drilbur’s Speed into a much more serious threat while the weather lasts. Stealth Rock and Rapid Spin let it provide support when it cannot afford to focus solely on attacking. That utility comes at a cost: it needs careful positioning and loses value if the opponent keeps a faster attacker or a resistant answer to Ground.

How it compares with other moles

Compared with Diglett, Drilbur is bulkier and bases its identity on spinning claws rather than trapping enemies underground. It also differs from Mudbray, another physical Ground type with a digging-themed design: Drilbur has more Speed and access to Mold Breaker, but its defences are poor and its movepool depends heavily on choosing the right attack. Its evolution sums up the species’ progression: it starts as a small mole that drills through crops and ends as a battle machine with arms turned into drills.

TCG cards

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