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Official artwork of Nidoran♂

#0032

Nidoran♂

Gen I

Poison Pin Pokémon

Poison

Pokédex entry · Red

Stiffens its ears to sense danger. The larger its horns, the more powerful its secreted venom.

Height
0.5 m
Weight
9 kg
Base EXP
55
Growth
Medium slow
Catch rate

235/255Very easy

Friendship

70/255

Base stats

HP46Attack57Defense40Speed50Sp. Def40Sp. Atk40
HP
46
Attack★
57
Defense
40
Speed
50
Sp. Def
40
Sp. Atk
40

Total 273

Low

EV yield +1 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP106153
Attack55119
Defense40101
Speed49112
Sp. Def40101
Sp. Atk40101
Total330687

About Nidoran♂

The official category is Poison Pin Pokémon, and the design promises nothing else: three rows of spines along its back, a horn in the middle of its forehead, and disproportionately spiky ears for half a metre of animal. Nine kilos, four legs, rodent teeth.

The curious thing is that the Pokédex entries talk quite a bit more about those ears than about the poison. It raises them above the grass to scout the area, points them in any direction with muscles developed specifically for that purpose and can pick up even the faintest sound with them. The horn comes later, once it has heard something. If it senses danger, it attacks with its spines or injects a potent toxin through the horn on its forehead.

Only one entry steps outside the descriptive register: “Small but brave. It would risk its life in battle to protect its mate.” It is the only one that attributes an intention to it, and casts a sideways glance at Nidoran♀, the twin species with which it shares a name, ear size and little else.

It occupies the first step of a three-stage line, and it is the short step: at level 16 it is already Nidorino. The big jump, the one that leads to Nidoking, does not depend on level but on a stone.

Combat analysis

×2

Weakness

GroundPsychic
×½

Resistance

GrassFightingPoisonBugFairy

Nidoran♂ in depth

The horned rabbit

The design starts with a lagomorph crossed with a rodent: long ears, large incisors, a compact body on four legs. The things that are not rabbit-like are the spines and the venom gland, borrowed from the few venomous mammals that exist. The mythological reference usually cited is Al-Mi’raj, the one-horned hare from Arab tradition. There is also a second, lunar thread: the line only reaches its final form with a Moon Stone, linking it to the moon rabbit of East Asian folklore.

The name is the same in Japanese, English and Spanish. ニドラン♂ is transliterated without changing anything, and no localisation altered it, which is unusual among Kanto Pokémon. Its origin is not settled: needle is one suggestion, and so is the Japanese 二度 (nido), “twice”, which would fit the species’ duality.

One species for each sex

Nidoran♂ and Nidoran♀ are not two forms or two sexes of the same Pokémon: they are two separate Pokédex entries, with their own stats and evolutionary lines that end in different creatures. When they were designed, sex did not yet exist as a mechanic—it arrived in the second generation—so the symbol was part of the name and nothing more. Compared with its twin, the male shifts its points towards Attack and Speed and pays for them in HP and Defense; she takes more hits and hits less hard.

The breeding lock on Nidorina and Nidoqueen is one of the game’s most repeated curiosities, and with good reason: they are the only case of a Pokémon being unable to produce Eggs when its previous form can. Not even with Ditto. The anime contradicted this without missing a beat in the special Mewtwo Returns, where a cloned Nidoqueen lays Eggs as if it were nothing.

What has changed over time

In the first generation there was a single Special stat, which in its case was 40. When the second generation split it in two, both halves came out with the same figure, and that is how they have remained ever since. The Abilities arrived in stages: Poison Point from the moment they were introduced, Rivalry added in the fourth generation, and Hustle as a Hidden Ability from the fifth, which is what gave it its only competitive purpose.

In Red and Blue, it can be caught on Route 22, the one leading up from Viridian City towards the Indigo Plateau, and it also appears in the Safari Zone. It is one of the first Poison-type Pokémon a Kanto Trainer can catch, and for quite a few hours it is the only one.

Evolve or wait

There is a real basis for the temptation to leave it unevolved: Nidoran♂ learns moves by level a few levels earlier than Nidorino does. Toxic Spikes at 20, Double Kick at 25, Horn Attack at 30, Helping Hand at 35, Toxic at 40. All of that comes after the level 16 at which it evolves, so anyone who wants Toxic Spikes as soon as possible has a reason to press B.

The reason runs out quickly. The level gap is two or three, and Nidorino raises the overall stat spread enough that waiting costs more than it gives. Above all, neither of them is the destination: the line exists to reach Nidoking, and everything learned before the Moon Stone is passing material. Poison Jab at level 50 in the first stage is a move almost nobody sees in its proper place, because by that point in the game the stone has already been used.

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