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Official artwork of Nidorino

#0033

Nidorino

Gen I

Poison Pin Pokémon

Poison

Pokédex entry · Red

An aggressive POKéMON that is quick to attack. The horn on its head secretes a powerful venom.

Height
0.9 m
Weight
19.5 kg
Base EXP
128
Growth
Medium slow
Catch rate

120/255Easy

Friendship

70/255

Base stats

HP61Attack72Defense57Speed65Sp. Def55Sp. Atk55
HP
61
Attack★
72
Defense
57
Speed
65
Sp. Def
55
Sp. Atk
55

Total 365

Medium

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP121168
Attack69136
Defense55119
Speed63128
Sp. Def54117
Sp. Atk54117
Total416785

About Nidorino

Poison Pin Pokémon: the category promises a needle with legs, and the horn on its forehead delivers. Two properties stand out: its hardness — greater than diamond’s — and the toxins released when it jabs its opponent. The rest is temperament. It raises its large ears to keep watch and, if it detects something, attacks at once; when faced with a hostile presence, the spines on its back stand on end and it charges. One Pokédex entry explains it in chemical terms: when its adrenaline levels rise, the concentration of toxins in its poison increases.

At 0.9 metres and 19.5 kilograms, it is a manageable-sized, purple, spiky quadruped, closer to a porcupine than to the rhinoceros suggested by its name. Another entry shows it smashing rocks with its horn “in search of a Moon Stone”, in other words, pursuing on its own the stone that turns it into Nidoking.

It occupies the middle of a three-stage line. It evolves from Nidoran♂ at level 16 and remains pure Poison: the second type, Ground, only appears after using the stone. The entire species is male, and its female counterpart runs in parallel under another Pokédex number.

Combat analysis

×2

Weakness

GroundPsychic
×½

Resistance

GrassFightingPoisonBugFairy

Nidorino in depth

A name split between two languages

ニドリーノ and Nidorino are written the same because the localisation did not change anything. The ending -rino points to rhinoceros, while the final vowel distinguishes the male from Nidorina, which keeps the Italian-style -a. There are two explanations for the root “nido”, neither of them official: the Japanese ニードル, the transcription of needle, and the Latin nidus. The design does not help settle it, since it mixes parts from several animals — a quadruped body, porcupine spines, oversized ears and a frontal horn that is the first thing you notice in the original artwork.

Two Nidoran that were never a pair

In the first generation, gender did not exist as a mechanic, so the team solved the idea of a male and a female by creating two separate species, with two Pokédex numbers and two complete evolutions each. When gender eventually arrived for real, that duplication was already fixed and remains in place. The result is two branches with identical total stats — 365 for both Nidorino and Nidorina — distributed in opposite ways: he has more Attack and Speed, while she has more HP and Defense.

The strangest asymmetry is in breeding. Nidorina was locked into the Undiscovered Egg Group and cannot produce offspring despite being the female of the pair, while Nidorino, which is 100% male, can breed with a Ditto. The egg from either lineage produces the corresponding Nidoran, never the one of the other sex.

The battle that opened the game

Before you press a button in Pokémon Red and Green, the intro shows a battle in a forest between Gengar and a Nidorino: horn against shadow. That scene made the two of them the first Pokémon seen fighting, in the games and later in the series. The Japanese version of Blue replaced Nidorino with Jigglypuff, and it was that intro that the Western release of Blue inherited, while the non-Japanese version of Red kept the original. The FireRed and LeafGreen remakes brought the scene back.

That is practically its entire résumé outside battle. It has no dedicated episode, no role in the anime beyond brief appearances, and no alternate form: it only has one.

When to use the stone

The classic question when using it in a playthrough is whether it is worth delaying the Moon Stone to squeeze out its level-up moves. In Pokémon Red and Green, no: Nidoking receives its complete list the moment it evolves and learns nothing new by levelling up, so waiting only matters if you want Toxic Spikes or Double Kick beforehand. Nidorino, for its part, takes its time: until Horn Attack at Lv.36, its strongest hit is Fury Attack (Lv.15), fifteen power per hit.

There is one detail among the second-stage abilities that shows up in actual play. Poison Point activates on contact from the opponent, so it performs better the worse things are going for you — when you are being hit — and drops out of the equation against opponents that attack from a distance. Rivalry works similarly, but worse: half the time it is a liability.

TCG cards

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