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Official artwork of Bellossom

#0182

Bellossom

Gen II

Flower Pokémon

Grass

Pokédex entry · Gold

BELLOSSOM gather at times and appear to dance. They say that the dance is a ritual to summon the sun.

Height
0.4 m
Weight
5.8 kg
Base EXP
221
Growth
Medium slow
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP75Attack80Defense95Speed50Sp. Def100Sp. Atk90
HP
75
Attack
80
Defense
95
Speed
50
Sp. Def★
100
Sp. Atk
90

Total 490

High

EV yield +3 Sp. Def

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP135182
Attack76145
Defense90161
Speed49112
Sp. Def94167
Sp. Atk85156
Total529923

About Bellossom

Two red flowers related to rafflesia on its head and a skirt of green and yellow leaves around its waist: the design crosses a tropical parasitic plant with a hula dancer. The second half takes over from the first. It has no feet, supports itself and moves on its leaves, and almost everything said about it has to do with dancing.

The Pokédex entries repeat the same scene from the second generation onwards. It gathers in groups to perform a dance interpreted as a ritual to summon the sun; when the rainy season ends, it comes out into the light and begins. With plenty of light overhead, the leaves around it start to spin. When they brush against one another, the petals make a sound. At night it closes them and goes to sleep.

The detail nobody forgets is the smell. The beauty of its flowers depends on how bad the Gloom it came from smelled: the worse the stench, the greater the beauty.

It is the branch of the line that opens with a Sun Stone instead of a Leaf Stone. While Vileplume keeps the Poison type and goes big, this one stays pure Grass, at 40 centimetres and 5.8 kg, in the Flower Pokémon category.

Combat analysis

×2

Weakness

FireIcePoisonFlyingBug
×½

Resistance

WaterElectricGrassGround

Bellossom in depth

The pretty flower and the stinking flower

Its Japanese name, キレイハナ, is a short phrase: kirei (pretty) plus hana (flower). No wordplay, no double meaning. English does the same thing by another route, combining bella with blossom. Both versions say the same thing, and both only make sense in contrast with the other branch, the one that kept the stench and the Poison type.

That contrast is the real joke of the design. Gloom drools and smells bad; with one stone it becomes an even worse rafflesia, and with another it becomes a dancer that sounds like little bells. The Pokédex even links the two things directly: the worse it smelled before, the prettier it will be afterwards. Rafflesia, incidentally, is a parasitic plant in real life that smells of rotting meat, so the original stinker is present in both branches; it just got a skirt here.

What changed along the way

It arrived in Gold and Silver alongside the Sun Stone, which was introduced in that same generation and was a scarce item in those games. Its stats did not move for four generations. In the sixth generation, Defense rose from 85 to 95 and the total went from 480 to 490, a small adjustment that left it with two defenses above 90 and a fairly symmetrical spread.

The other important change is not in the numbers but in the move list. A second-generation Bellossom was a Grass type with Petal Dance, Sleep Powder and not much else. The Scarlet/Violet version has Quiver Dance, Moonblast, Moonlight, Petal Blizzard and Grassy Terrain available from level 1 upon evolving, plus Solar Blade and Leaf Storm by TM. It is the same creature with thirty years of tools piled on top.

Using it in a normal playthrough

Outside competitive play, the problem is not its Speed but when you get it. Gloom appears early and the stone comes late, so many playthroughs reach the end without ever having to make a decision. Once you do, what you gain is staying power: 100 Special Defense absorbs special attacks that would floor other Grass types, and Sleep Powder plus Giga Drain handle long fights without spending items.

Against an ordinary team, its most comfortable role is a second-line Pokémon that switches into a neutral special attack, puts something to sleep and heals back up. What you should not ask it to do is win slugging matches: with 90 Special Attack and no sun, most opponents at its level hit harder and sooner.

A note for anyone playing with the Pokédex open beside them. It is one of the few cases where evolution changes the creature's schedule: Gloom is nocturnal and this one is diurnal, closing its petals at dusk and going to sleep. The stone does not just remove the Poison type; it changes its routine.

TCG cards

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