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Official artwork of Flareon

#0136

Flareon

Gen I

Flame Pokémon

Fire

Pokédex entry · Red

When storing thermal energy in its body, its temperature could soar to over 1600 degrees.

Height
0.9 m
Weight
25 kg
Base EXP
184
Growth
Medium
Catch rate

45/255Medium

Friendship

70/255

Base stats

HP65Attack130Defense60Speed65Sp. Def110Sp. Atk95
HP
65
Attack★
130
Defense
60
Speed
65
Sp. Def
110
Sp. Atk
95

Total 525

High

EV yield +2 Attack

Real ranges (IV 0–31 · EV 0–252 · nature included)

MinMax
HP125172
Attack121200
Defense58123
Speed63128
Sp. Def103178
Sp. Atk90161
Total560962

About Flareon

The habitat record places it in urban areas, near houses, and that fits with the only thing needed for it to exist: someone with a Fire Stone in their pocket. Beneath its fur it has an internal pouch where it stores flames, and Pokédex entries have spent six generations arguing over the temperature at which it keeps them. Some give it a body temperature of 900 °C, others lower it to between 700 and 800, and they all agree that what it expels reaches 1700 °C. When it takes a deep breath, it's about to let it loose.

The fluffy fur isn't decorative. It serves a mechanical purpose — it releases heat so the animal doesn't suffocate in its own, and without that radiator it couldn't store anything. It also has a domestic habit that no other branch of the line shares: before eating, whether berries or prey, it cooks them with its flames until they're well done.

It is 90 centimetres tall, weighs 25 kilograms and walks on four legs. Its official category is Flame Pokémon. It is one of Eevee's eight possible evolutions and one of the original three, alongside the Water and Electric ones. This is where the line ends: the stone is the end of the road.

Combat analysis

×2

Weakness

WaterGroundRock
×½

Resistance

FireGrassIceBugSteelFairy

Flareon in depth

An engine name

In Japanese, its name is ブースター, Booster, taken directly from the English booster: propellant, accelerator. Not a syllable of fire. The Western name does say it — flare, the sudden blaze, plus the suffix -eon shared by every branch of the line. The design is a quadrupedal mammal halfway between a dog and a fox, with short orange fur and a mane and tail of fluffy yellow fur that the entries themselves describe as a cooling system. It is rare for an aesthetic feature of a Pokémon to be explained within its own Pokédex entry.

Seventeen years with Attack as window dressing

Until Generation IV, whether a move was physical or special was decided by its type, and Fire as a whole was special. So its 130 Attack — its best stat — was useless for its own STAB moves for three entire generations. Generation IV fixed half the problem: moves were classified individually, and splitting the old Special stat into two left it with 95 Special Attack and 110 Special Defense. But it still had no physical Fire move worth the name. It didn't get Flare Blitz until X and Y, already in Generation VI, where it learned it at level 45. Seventeen years after its debut. Until then, its best physical option with its own type was Fire Fang and its 65 Power.

Guts appeared in Generation V, when Hidden Abilities were distributed, and it is what supports almost any attempt to make it work today.

What it learns and when

The level-up list starts with Ember, Tackle and Growl, and doesn't offer another Fire-type move until Fire Fang at 30. Fire Spin (35) and Smog (40) are special and weak for what it wants to do. Flare Blitz, at 50, is the first move that makes use of its best stat, recoil included in the price. Last Resort, at 55, hits for 140 but requires it to have used all its other moves first, which in practice leaves it for battles prepared in advance.

The TM list barely improves matters. Flamethrower, Fire Blast, Overheat and Heat Wave are all special, so they run off its 95 stat rather than its 130. Will-O-Wisp burns the opponent and lowers its Attack, which is the best defensive turn it can manage. There are also a few useful campaign oddities: Rest plus Sleep Talk to take advantage of its 110 Special Defense, or Baton Pass to hand another Pokémon whatever it has managed to build up.

The comparison with its Kanto sisters explains the problem best. Vaporeon and Jolteon point their best stats in the same direction as their moves; here, the two halves look in different directions, and it took six generations of patches before they stopped turning their backs on each other completely.

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